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- h -
- hardImpactSound : RigidShapeData , VehicleData
- hardImpactSpeed : VehicleData , RigidShapeData
- hardSplashSoundVelocity : RigidShapeData , VehicleData , PlayerData
- hasBitmapArray : GuiControlProfile
- hasMount : ForestWindEmitter
- headingRate : TurretShapeData
- height : SplashData , BasicClouds , CloudLayer
- HFReference : SFXEnvironment
- hidden : SimObject
- HideFoliage : fxFoliageReplicator
- hideHeader : GuiRolloutCtrl
- HideReplications : fxShapeReplicator
- highResOnly : ParticleEmitterData
- historySize : GuiTextEditCtrl
- hitAreaLowerRight : GuiGameListMenuProfile
- hitAreaUpperLeft : GuiGameListMenuProfile
- hitPlayers : Precipitation
- hitVehicles : Precipitation
- horizMaxSpeed : PlayerData
- horizontalSurfaceForce : FlyingVehicleData
- horizResistFactor : PlayerData
- horizResistSpeed : PlayerData
- horizSizing : GuiControl
- horizStacking : GuiStackControl
- hotSpot : GuiCursor
- hotTrackCallback : GuiPopUpMenuCtrlEx
- hoverHeight : FlyingVehicleData
- hovertime : GuiControl
- hScrollBar : GuiScrollCtrl
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