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GUI
Subsystem to display user interface elements and handle high-level rendering control flow. More...
Modules | |
3D Controls | |
Controls to render 3D elements. | |
Core Controls | |
Core parts of the Gui System. | |
Button Controls | |
A collection of various buttons (push buttons, radio buttons, check boxes, etc). | |
General Controls | |
A collection of general controls (bitmap, text, popup, etc). | |
Container Controls | |
A collection of various containers (container, window, scroll, etc). | |
Image and Video Controls | |
Controls that display images or videos. | |
Value Controls | |
Controls that display values and optionally allow to edit them. | |
Utility Controls | |
A collection of utility classes that support other GUI controls. | |
Game Controls | |
GUI controls dedicated to game play systems, such as heads up displays. |
Detailed Description
Subsystem to display user interface elements and handle high-level rendering control flow.
Internationalization
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