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Platform
Classes | |
class | RigidShape |
The RigidShape class implements rigid-body physics for DTS objects in the world. More... | |
class | RigidShapeData |
Defines the physics properties for an individual RigidShapeData physics object. More... | |
Modules | |
Localization | |
Classes and functions related Torque 3D networking. | |
Mac | |
Functionality exclusive to Torque on OSX. | |
Windows | |
Functionality exclusive to Torque on Windows. | |
Enumerations | |
enum | MBButtons { Ok, OkCancel, RetryCancel, SaveDontSave, SaveDontSaveCancel } |
Which buttons to display on a message box. More... | |
enum | MBIcons { Information, Warning, Stop, Question } |
What icon to show on a message box. More... | |
enum | MBReturnVal { OK, Cancelled, Retry, DontSave } |
Return value for messageBox() indicating which button was pressed by the user. More... | |
Functions | |
bool | displaySplashWindow () |
Display a startup splash window suitable for showing while the engine still starts up. | |
int | getRealTime () |
Return the current real time in milliseconds. | |
int | getSimTime () |
Sim time is time since the game started. | |
bool | getWebDeployment () |
Test whether Torque is running in web-deployment mode. | |
void | gotoWebPage (string address) |
Open the given URL or file in the user's web browser. | |
bool | isDebugBuild () |
Test whether the engine has been compiled with TORQUE_DEBUG, i.e. if it includes debugging functionality. | |
bool | isShippingBuild () |
Test whether the engine has been compiled with TORQUE_SHIPPING, i.e. in a form meant for final release. | |
bool | isToolBuild () |
Test whether the engine has been compiled with TORQUE_TOOLS, i.e. if it includes tool-related functionality. | |
int | messageBox (string title, string message, MBButtons buttons=MBOkCancel, MBIcons icons=MIInformation) |
Display a modal message box using the platform's native message box implementation. | |
void | playJournal (string filename) |
Begin playback of a journal from a specified field. | |
void | quit () |
Shut down the engine and exit its process. | |
void | quitWithErrorMessage (string message) |
Display an error message box showing the given message and then shut down the engine and exit its process. | |
void | saveJournal (string filename) |
Save the journal to the specified file. | |
bool | shellExecute (string executable, string args, string directory) |
Launches an outside executable or batch file. | |
Variables | |
const int | $MRCancel |
Determines the cancel button press state in a message box. | |
const int | $MRDontSave |
Determines the don't save button press state in a message box. | |
const int | $MROk |
Determines the ok button press state in a message box. | |
const int | $MRRetry |
Determines the retry button press state in a message box. | |
int | $platform::backgroundSleepTime |
Controls processor time usage when the game window is out of focus. | |
int | $platform::timeManagerProcessInterval |
Controls processor time usage when the game window is in focus. |
Detailed Description
Enumeration Type Documentation
enum MBButtons |
enum MBIcons |
enum MBReturnVal |
Return value for messageBox() indicating which button was pressed by the user.
Function Documentation
bool displaySplashWindow | ( | ) |
Display a startup splash window suitable for showing while the engine still starts up.
- Note:
- This is currently only implemented on Windows.
- Returns:
- True if the splash window could be successfully initialized.
int getRealTime | ( | ) |
Return the current real time in milliseconds.
Real time is platform defined; typically time since the computer booted.
int getSimTime | ( | ) |
Sim time is time since the game started.
Return the current sim time in milliseconds.
bool getWebDeployment | ( | ) |
Test whether Torque is running in web-deployment mode.
In this mode, Torque will usually run within a browser and certain restrictions apply (e.g. Torque will not be able to enter fullscreen exclusive mode).
- Returns:
- True if Torque is running in web-deployment mode.
void gotoWebPage | ( | string | address | ) |
Open the given URL or file in the user's web browser.
- Parameters:
-
address The address to open. If this is not prefixed by a protocol specifier ("...://"), then the function checks whether the address refers to a file or directory and if so, prepends "file://" to adress; if the file check fails, "http://" is prepended to address.
- Example:
gotoWebPage( "http://www.garagegames.com" );
bool isDebugBuild | ( | ) |
Test whether the engine has been compiled with TORQUE_DEBUG, i.e. if it includes debugging functionality.
- Returns:
- True if this is a debug build; false otherwise.
bool isShippingBuild | ( | ) |
Test whether the engine has been compiled with TORQUE_SHIPPING, i.e. in a form meant for final release.
- Returns:
- True if this is a shipping build; false otherwise.
bool isToolBuild | ( | ) |
Test whether the engine has been compiled with TORQUE_TOOLS, i.e. if it includes tool-related functionality.
- Returns:
- True if this is a tool build; false otherwise.
int messageBox | ( | string | title, | |
string | message, | |||
MBButtons | buttons = MBOkCancel , |
|||
MBIcons | icons = MIInformation | |||
) |
Display a modal message box using the platform's native message box implementation.
- Parameters:
-
title The title to display on the message box window. message The text message to display in the box. buttons Which buttons to put on the message box. icons Which icon to show next to the message.
- Returns:
- One of $MROK, $MRCancel, $MRRetry, and $MRDontSave identifying the button that the user pressed.
- Example:
messageBox( "Error", "" );
void playJournal | ( | string | filename | ) |
Begin playback of a journal from a specified field.
- Parameters:
-
filename Name and path of file journal file
void quit | ( | ) |
Shut down the engine and exit its process.
This function cleanly uninitializes the engine and then exits back to the system with a process exit status indicating a clean exit.
- See also:
- quitWithErrorMessage
void quitWithErrorMessage | ( | string | message | ) |
Display an error message box showing the given message and then shut down the engine and exit its process.
This function cleanly uninitialized the engine and then exits back to the system with a process exit status indicating an error.
- Parameters:
-
message The message to log to the console and show in an error message box.
- See also:
- quit
void saveJournal | ( | string | filename | ) |
Save the journal to the specified file.
bool shellExecute | ( | string | executable, | |
string | args, | |||
string | directory | |||
) |
Launches an outside executable or batch file.
- Parameters:
-
executable Name of the executable or batch file args Optional list of arguments, in string format, to pass to the executable directory Optional string containing path to output or shell
Variable Documentation
int $MRCancel |
Determines the cancel button press state in a message box.
int $MRDontSave |
Determines the don't save button press state in a message box.
int $MROk |
Determines the ok button press state in a message box.
int $MRRetry |
Determines the retry button press state in a message box.
int $platform::backgroundSleepTime |
Controls processor time usage when the game window is out of focus.
int $platform::timeManagerProcessInterval |
Controls processor time usage when the game window is in focus.