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RenderShapeExample Class Reference
[Examples]
An example scene object which renders a DTS. More...
Inheritance diagram for RenderShapeExample:
Public Attributes | |
Rendering | |
filename | shapeFile |
The path to the DTS shape file. | |
Static Public Attributes | |
static bool | isRenderable |
Disables rendering of all instances of this type. | |
static bool | isSelectable |
Disables selection of all instances of this type. |
Detailed Description
An example scene object which renders a DTS.
This class implements a basic SceneObject that can exist in the world at a 3D position and render itself. There are several valid ways to render an object in Torque. This class makes use of the 'TS' (three space) shape system. TS manages loading the various mesh formats supported by Torque as well was rendering those meshes (including LOD and animation...though this example doesn't include any animation over time).
See the C++ code for implementation details.
Member Data Documentation
filename RenderShapeExample::shapeFile |
The path to the DTS shape file.
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