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GFXInit Class Reference
[GFX]
Functions for tracking GFX adapters and initializing them into devices. More...
Static Public Member Functions | |
static void | createNullDevice () |
Create the NULL graphics device used for testing or headless operation. | |
static int | getAdapterCount () |
Return the number of graphics adapters available. | |
static String | getAdapterMode (int index, int modeIndex) |
Gets the details of the specified adapter mode. | |
static int | getAdapterModeCount (int index) |
Gets the number of modes available on the specified adapter. | |
static String | getAdapterName (int index) |
Returns the name of the graphics adapter. | |
static float | getAdapterShaderModel (int index) |
Returns the supported shader model of the graphics adapter or -1 if the index is bad. | |
static GFXAdapterType | getAdapterType (int index) |
Returns the type (D3D9, D3D8, GL, Null) of a graphics adapter. | |
static int | getDefaultAdapterIndex () |
Returns the index of the default graphics adapter. This is the graphics device which will be used to initialize the engine. |
Detailed Description
Functions for tracking GFX adapters and initializing them into devices.
Member Function Documentation
static void GFXInit::createNullDevice | ( | ) | [static] |
Create the NULL graphics device used for testing or headless operation.
static String GFXInit::getAdapterMode | ( | int | index, | |
int | modeIndex | |||
) | [static] |
Gets the details of the specified adapter mode.
- Parameters:
-
index Index of the adapter to query. modeIndex Index of the mode to get data from.
- Returns:
- A video mode string in the format 'width height fullscreen bitDepth refreshRate aaLevel'.
- See also:
- GuiCanvas::getVideoMode()
static int GFXInit::getAdapterModeCount | ( | int | index | ) | [static] |
Gets the number of modes available on the specified adapter.
- Parameters:
-
index Index of the adapter to get modes from.
- Returns:
- The number of video modes supported by the adapter or -1 if the given adapter was not found.
static String GFXInit::getAdapterName | ( | int | index | ) | [static] |
Returns the name of the graphics adapter.
- Parameters:
-
index The index of the adapter.
static float GFXInit::getAdapterShaderModel | ( | int | index | ) | [static] |
Returns the supported shader model of the graphics adapter or -1 if the index is bad.
- Parameters:
-
index The index of the adapter.
static GFXAdapterType GFXInit::getAdapterType | ( | int | index | ) | [static] |
Returns the type (D3D9, D3D8, GL, Null) of a graphics adapter.
- Parameters:
-
index The index of the adapter.
static int GFXInit::getDefaultAdapterIndex | ( | ) | [static] |
Returns the index of the default graphics adapter. This is the graphics device which will be used to initialize the engine.
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