Torque 3D - Script Manual: Water

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Water
[Environment Objects]

Objects that represent water features, from puddles to rivers and oceans. More...

Classes

class  River
 A water volume defined by a 3D spline. More...
class  WaterBlock
 A block shaped water volume defined by a 3D scale and orientation. More...
class  WaterObject
 Abstract base class for representing a body of water. More...
class  WaterPlane
 Represents a large body of water stretching to the horizon in all directions. More...

Variables

bool $pref::Water::disableTrueReflections
 Force all water objects to use static cubemap reflections.
static bool WaterObject::wireframe
 If true, will render the wireframe of the WaterObject.

Detailed Description

Objects that represent water features, from puddles to rivers and oceans.


Variable Documentation

bool $pref::Water::disableTrueReflections

Force all water objects to use static cubemap reflections.

bool WaterObject::wireframe [static, inherited]

If true, will render the wireframe of the WaterObject.



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