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HoverVehicle Class Reference
[Vehicles]
A hovering vehicle. More...
Inheritance diagram for HoverVehicle:
Static Public Attributes | |
static bool | isRenderable |
Disables rendering of all instances of this type. | |
static bool | isSelectable |
Disables selection of all instances of this type. |
Detailed Description
A hovering vehicle.
A hover vehicle is a vehicle that maintains a specific distance between the vehicle and the ground at all times; unlike a flying vehicle which is free to ascend and descend at will.The model used for the HoverVehicle has the following requirements:
- Collision mesh
- A convex collision mesh at detail size -1.
- JetNozzle0-1 nodes
- Particle emitter nodes used when thrusting forward.
- JetNozzle2-3 nodes
- Particle emitter nodes used when thrusting downward.
- JetNozzleX node
- Particle emitter node used when thrusting backward.
- activateBack animation
- Non-cyclic animation sequence played when the vehicle begins thrusting forwards.
- maintainBack animation
- Cyclic animation sequence played after activateBack when the vehicle continues thrusting forwards.
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