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$SB Namespace Reference
Variables | |
| float | CloakSpeed |
| Time to cloak, in seconds. | |
| float | DFDec |
| Speed to reduce the damage flash effect per tick. | |
| float | FullCorrectionDistance |
| Distance at which a weapon's muzzle vector is fully corrected to match where the player is looking. | |
| float | WODec |
| Speed to reduce the whiteout effect per tick. | |
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