Torque 3D - Script Manual: Matrix Math

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Matrix Math
[Math]

Functions for working with matrices (MatrixF, AngAxisF, MatrixRotation, MatrixPosition). More...

Functions

TransformF MatrixCreate (VectorF position, AngAxisF orientation)
 Create a transform from the given translation and orientation.
TransformF MatrixCreateFromEuler (Point3F angles)
 a matrix from the given rotations.
Point3F MatrixMulPoint (TransformF transform, Point3F point)
 Multiply the given point by the given transform assuming that w=1.
TransformF MatrixMultiply (TransformF left, TransformF right)
 Multiply the two matrices.
VectorF MatrixMulVector (TransformF transform, VectorF vector)
 Multiply the vector by the transform assuming that w=0.

Detailed Description

Functions for working with matrices (MatrixF, AngAxisF, MatrixRotation, MatrixPosition).


Function Documentation

TransformF MatrixCreate ( VectorF  position,
AngAxisF  orientation 
)

Create a transform from the given translation and orientation.

Parameters:
position The translation vector for the transform.
orientation The axis and rotation that orients the transform.
Returns:
A transform based on the given position and orientation.
TransformF MatrixCreateFromEuler ( Point3F  angles  ) 

a matrix from the given rotations.

Parameters:
Vector3F X, Y, and Z rotation in *radians*.
Returns:
A transform based on the given orientation.
Point3F MatrixMulPoint ( TransformF  transform,
Point3F  point 
)

Multiply the given point by the given transform assuming that w=1.

This function will multiply the given vector such that translation with take effect.

Parameters:
transform A transform.
point A vector.
Returns:
The transformed vector.
TransformF MatrixMultiply ( TransformF  left,
TransformF  right 
)

Multiply the two matrices.

Parameters:
left First transform.
right Right transform.
Returns:
Concatenation of the two transforms.
VectorF MatrixMulVector ( TransformF  transform,
VectorF  vector 
)

Multiply the vector by the transform assuming that w=0.

This function will multiply the given vector by the given transform such that translation will not affect the vector.

Parameters:
transform A transform.
vector A vector.
Returns:
The transformed vector.


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