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GuiTextCtrl Class Reference
[Core Controls]
GUI control object this displays a single line of text, without TorqueML. More...
Inheritance diagram for GuiTextCtrl:
Public Member Functions | |
void | setText (string text) |
Sets the text in the control. | |
void | setTextID (string textID) |
Maps the text ctrl to a variable used in localization, rather than raw text. | |
Public Attributes | |
int | maxLength |
Defines the maximum length of the text. The default is 1024. | |
caseString | text |
The text to show on the control. | |
string | textID |
Maps the text of this control to a variable used in localization, rather than raw text. |
Detailed Description
GUI control object this displays a single line of text, without TorqueML.
- Example:
new GuiTextCtrl() { text = "Hello World"; textID = ""STR_HELLO""; maxlength = "1024"; //Properties not specific to this control have been omitted from this example. };
- See also:
- GuiControl
- Localization
Member Function Documentation
void GuiTextCtrl::setText | ( | string | text | ) |
Sets the text in the control.
- Parameters:
-
text Text to display in the control.
- Example:
- See also:
- GuiControl
Reimplemented in GuiTextEditCtrl, and GuiPopUpMenuCtrlEx.
void GuiTextCtrl::setTextID | ( | string | textID | ) |
Maps the text ctrl to a variable used in localization, rather than raw text.
- Parameters:
-
textID Name of variable text should be mapped to
- Example:
// Inform the GuiTextCtrl control of the textID to use %thisGuiTextCtrl.setTextID("STR_QUIT");
- See also:
- GuiControl
- Localization
Member Data Documentation
Defines the maximum length of the text. The default is 1024.
caseString GuiTextCtrl::text |
The text to show on the control.
string GuiTextCtrl::textID |
Maps the text of this control to a variable used in localization, rather than raw text.
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