Torque 3D - Script Manual: LangTable Class Reference

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LangTable Class Reference
[Localization]

Provides the code necessary to handle the low level management of the string tables for localization. More...

Inheritance diagram for LangTable:

List of all members.

Public Member Functions

int addLanguage (string filename,[string languageName])
 Adds a language to the table.
int getCurrentLanguage ()
 Get the ID of the current language table.
string getLangName (int language)
 Return the readable name of the language table.
int getNumLang ()
 Used to find out how many languages are in the table.
string getString (string filename)
 Grabs a string from the specified table.
void setCurrentLanguage (int language)
 Sets the current language table for grabbing text.
void setDefaultLanguage (int language)
 Sets the default language table.

Detailed Description

Provides the code necessary to handle the low level management of the string tables for localization.

One LangTable is created for each mod, as well as one for the C++ code. LangTable is responsible for obtaining the correct strings from each and relaying it to the appropriate controls.

See also:
Localization for a full description

Member Function Documentation

int LangTable::addLanguage ( string  filename  ) 

Adds a language to the table.

Parameters:
filename Name and path to the language file
languageName Optional name to assign to the new language entry
Returns:
True If file was successfully found and language created
int LangTable::getCurrentLanguage (  ) 

Get the ID of the current language table.

Returns:
Numerical ID of the current language table
string LangTable::getLangName ( int  language  ) 

Return the readable name of the language table.

Parameters:
language Numerical ID of the language table to access
Returns:
String containing the name of the table, NULL if ID was invalid or name was never specified
int LangTable::getNumLang (  ) 

Used to find out how many languages are in the table.

Returns:
Size of the vector containing the languages, numerical
string LangTable::getString ( string  filename  ) 

Grabs a string from the specified table.

If an invalid is passed, the function will attempt to to grab from the default table

Parameters:
filename Name of the language table to access
Returns:
Text from the specified language table, "" if ID was invalid and default table is not set
void LangTable::setCurrentLanguage ( int  language  ) 

Sets the current language table for grabbing text.

Parameters:
language ID of the table
void LangTable::setDefaultLanguage ( int  language  ) 

Sets the default language table.

Parameters:
language ID of the table


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