Torque 3D - Script Manual: MissionMarkerData Class Reference

TorqueScript

Main   Class List   Namespace List   Online

MissionMarkerData Class Reference
[Miscellaneous]

A very basic class containing information used by MissionMarker objects for rendering. More...

Inheritance diagram for MissionMarkerData:

List of all members.


Detailed Description

A very basic class containing information used by MissionMarker objects for rendering.

MissionMarkerData, is an extremely barebones class derived from ShapeBaseData. It is solely used by MissionMarker classes (such as SpawnSphere), so that you can see the object while editing a level.

Example:
datablock MissionMarkerData(SpawnSphereMarker)
{
   category = "Misc";
   shapeFile = "core/art/shapes/octahedron.dts";
};
See also:
MissionMarker
SpawnSphere
WayPoint


Copyright © GarageGames, LLC. All Rights Reserved.