Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- m -
- managedResource : Resources::LoadingResource
- ManagedResource() : Resources::ManagedResource
- managedResource : Resources::LoadingResource
- Manager() : Game::Manager
- Map() : IO::MemoryStream , IO::FileStream , IO::Stream , Win360::D3D9IndexBuffer , CoreAnimation::AnimKeyBuffer , Base::TextureBase , IO::ZipFileStream , Base::IndexBufferBase , Direct3D9::D3D9Texture , Base::TextureBase , Win360::D3D9VertexBuffer , Base::TextureBase , Base::VertexBufferBase , Direct3D9::D3D9Texture , Win360::D3D9IndexBuffer , Win360::D3D9VertexBuffer
- MapCubeFace() : Base::TextureBase , Direct3D9::D3D9Texture , Base::TextureBase , Direct3D9::D3D9Texture
- MapInfo() : Base::TextureBase::MapInfo
- MapSampleCounts() : CoreAnimation::AnimSampleBuffer
- MapSamples() : CoreAnimation::AnimSampleBuffer
- MarkRemove() : InternalGraphics::InternalGraphicsEntity
- Mask : CoreGraphics::ShaderFeature
- MatchPattern() : Util::String
- matrix44() : Math::matrix44
- maximize() : Math::float2 , Math::float4
- MaxNumModelNodeTypes : Models::ModelNodeType
- MaxNumRenderTargets : Base::MultipleRenderTargetBase
- MaxNumVertexStreams : Base::RenderDeviceBase
- MaxPayloadSize : Net::DebugPacket
- MaxSliceSize : Base::JobBase
- MayaCameraProperty() : GraphicsFeature::MayaCameraProperty
- MayaCameraUtil() : RenderUtil::MayaCameraUtil
- MediaType() : IO::MediaType
- MemoryIndexBufferLoaderBase() : Base::MemoryIndexBufferLoaderBase
- MemoryMeshLoader() : CoreGraphics::MemoryMeshLoader
- MemoryPageHandler() : Debug::MemoryPageHandler
- MemoryStream() : IO::MemoryStream
- MemoryVertexBufferLoaderBase() : Base::MemoryVertexBufferLoaderBase
- MeshBase() : Base::MeshBase
- MeshPageHandler() : Debug::MeshPageHandler
- Message() : Messaging::Message
- MessageBox() : OSX::SysFunc , Win32::SysFunc
- MessageClient() : Net::MessageClient
- MessageReader() : Messaging::MessageReader
- MessageWriter() : Messaging::MessageWriter
- minimize() : Math::float4 , Math::float2
- Model() : Models::Model
- ModelEntity() : Graphics::ModelEntity
- ModelEntityShared() : Shared::ModelEntityShared
- ModelInstance() : Models::ModelInstance
- ModelNode() : Models::ModelNode
- ModelNodeInstance() : Models::ModelNodeInstance
- ModelServer() : Models::ModelServer
- ModulateStepTime() : Particles::ParticleSystem
- Month : Base::CalendarTimeBase
- MonthToString() : Base::CalendarTimeBase
- MountArchive() : IO::IoServer
- MountStandardArchives() : IO::IoServer
- MouseBase() : Base::MouseBase
- MouseGripperProperty() : PhysicsFeature::MouseGripperProperty
- MousePointer() : CoreGraphics::MousePointer
- MouseRenderDevice() : CoreGraphics::MouseRenderDevice
- MouseRenderDeviceBase() : Base::MouseRenderDeviceBase
- MouseRenderer() : Graphics::MouseRenderer
- MultipleRenderTargetBase() : Base::MultipleRenderTargetBase
- multiply() : Math::matrix44 , Math::float4 , Math::quaternion , Math::float4