The Nebula Device 3: Animation::AnimEventInfo Class Reference

The Nebula Device 3

Animation::AnimEventInfo Class Reference

#include <animeventinfo.h>


Detailed Description

The AnimEventInfo has extra information of the animevent, like the animjob from which it is initiated

(C) 2009 Radon Labs GmbH

Public Member Functions

 AnimEventInfo ()
 constructor
const CoreAnimation::AnimEventGetAnimEvent () const
 get AnimEvent
void SetAnimEvent (const CoreAnimation::AnimEvent &val)
 set AnimEvent
const Util::StringAtomGetAnimJobName () const
 get ClipName
void SetAnimJobName (const Util::StringAtom &val)
 set ClipName
float GetWeight () const
 get Weight
void SetWeight (float val)
 set Weight
void SetEntityId (const InternalGraphics::InternalGraphicsEntity::Id &id)
 set id
const InternalGraphics::InternalGraphicsEntity::IdGetEntityId () const
 get id

Friends

bool operator== (const AnimEventInfo &a, const AnimEventInfo &b)
 equality operator (time only)
bool operator!= (const AnimEventInfo &a, const AnimEventInfo &b)
 inequality operator (time only)
bool operator< (const AnimEventInfo &a, const AnimEventInfo &b)
 less-then operator (time only)
bool operator> (const AnimEventInfo &a, const AnimEventInfo &b)
 greather-then operator (time only)
bool operator<= (const AnimEventInfo &a, const AnimEventInfo &b)
 less-or-equal operator (time only)
bool operator>= (const AnimEventInfo &a, const AnimEventInfo &b)
 greather-or-equal operator (time only)