The Nebula Device 3: Win360::Win360CriticalSection Class Reference

The Nebula Device 3

Win360::Win360CriticalSection Class Reference

#include <win360criticalsection.h>

Inheritance diagram for Win360::Win360CriticalSection:

Threading::CriticalSection

Detailed Description

Win32/Xbox360-implementation of critical section. Critical section objects are used to protect a portion of code from parallel execution. Define a static critical section object and use its Enter() and Leave() methods to protect critical sections of your code.

(C) 2006 Radon Labs GmbH

Public Member Functions

 Win360CriticalSection ()
 constructor
 ~Win360CriticalSection ()
 destructor
void Enter () const
 enter the critical section
void Leave () const
 leave the critical section