Graphics::GraphicsServer Class Reference
#include <graphicsserver.h>
Inheritance diagram for Graphics::GraphicsServer:
Detailed Description
Client-side proxy of the InternalGraphicsServer. Used to create and update Stages and Views.(C) 2008 Radon Labs GmbH
Public Member Functions | |
GraphicsServer () | |
constructor | |
virtual | ~GraphicsServer () |
destructor | |
void | Open () |
open the graphics server | |
void | Close () |
close the graphics server | |
bool | IsOpen () const |
return true if graphics server is open | |
void | OnFrame () |
perform client-side per-frame updates | |
Ptr< Stage > | CreateStage (const Util::StringAtom &name, const Util::Array< Ptr< Visibility::VisibilitySystemBase > > &visSystems) |
create a stage | |
void | DiscardStage (const Ptr< Stage > &stage) |
discard a stage object | |
void | DiscardAllStages () |
discard all stage objects | |
bool | HasStage (const Util::StringAtom &name) const |
return true if a stage exists by name | |
const Ptr< Stage > & | GetStageByName (const Util::StringAtom &name) const |
lookup a stage by name | |
const Util::Array< Ptr< Stage > > & | GetStages () const |
get all stages | |
Ptr< View > | CreateView (const Core::Rtti &viewClass, const Util::StringAtom &viewName, const Util::StringAtom &stageName, const Resources::ResourceId &frameShaderName, bool isDefaultView=false) |
create a view | |
void | DiscardView (const Ptr< View > &view) |
discard a view | |
void | DiscardAllViews () |
discard all views | |
bool | HasView (const Util::StringAtom &name) const |
return true if a view exists by name | |
const Ptr< View > & | GetViewByName (const Util::StringAtom &name) const |
lookup a view by name | |
const Util::Array< Ptr< View > > & | GetViews () const |
get all view | |
void | SetDefaultView (const Ptr< View > &view) |
set the default view | |
const Ptr< View > & | GetDefaultView () const |
get the default view | |
uint | GetFrameCount () const |
get frame count | |
void | RegisterRenderModule (const Ptr< RenderModules::RenderModule > &renderModule) |
register a render module | |
void | UnregisterRenderModule (const Ptr< RenderModules::RenderModule > &renderModule) |
unregister a render module | |
const Util::Array< Ptr< RenderModules::RenderModule > > & | GetRenderModules () const |
get array of all currently registered render modules | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
void Graphics::GraphicsServer::DiscardStage | ( | const Ptr< Stage > & | stage | ) |
discard a stage object
FIXME FIXME FIXME: this method is broken when more then 1 stage exists (indices in stageIndexMap are broken after first stage is removed).
discard a view
FIXME FIXME FIXME: this method is broken when more then 1 view exists (indices in viewIndexMap are broken after first view is removed).
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.