The Nebula Device 3: Characters::CharacterSkinList Class Reference

The Nebula Device 3

Characters::CharacterSkinList Class Reference

#include <characterskinlist.h>


Detailed Description

A skin list contains a set of visible skins for a character.

(C) 2008 Radon Labs GmbH

Public Member Functions

 CharacterSkinList ()
 default constructor
 ~CharacterSkinList ()
 destructor
void SetName (const Util::StringAtom &name)
 set the skin list's name
const Util::StringAtomGetName () const
 get the skin list's name
void SetSkins (const Util::Array< Util::StringAtom > &skins)
 set the skins in the skin list
const Util::Array< Util::StringAtom > & GetSkins () const
 get the skins