Win360::D3D9TransformDevice Class Reference
#include <d3d9transformdevice.h>
Inheritance diagram for Win360::D3D9TransformDevice:
Detailed Description
D3D9/Xbox360 version of TransformDevice.(C) 2007 Radon Labs GmbH
Public Member Functions | |
D3D9TransformDevice () | |
constructor | |
virtual | ~D3D9TransformDevice () |
destructor | |
bool | Open () |
open the transform device | |
void | Close () |
close the transform device | |
void | ApplyViewSettings () |
updates shared shader variables dependent on view matrix | |
void | ApplyModelTransforms (const Ptr< CoreGraphics::ShaderInstance > &shdInst) |
apply any model transform needed, implementation is platform dependend | |
bool | IsOpen () const |
return true if device is open | |
void | SetProjTransform (const Math::matrix44 &m) |
set projection transform | |
const Math::matrix44 & | GetProjTransform () |
get current projection matrix | |
const Math::matrix44 & | GetInvProjTransform () |
get inverted projection transform | |
void | SetViewTransform (const Math::matrix44 &m) |
set view transform | |
const Math::matrix44 & | GetViewTransform () |
get view transform | |
const Math::matrix44 & | GetInvViewTransform () |
get current inverted view transform | |
const Math::matrix44 & | GetViewProjTransform () |
get current view-projection transform | |
void | SetModelTransform (const Math::matrix44 &m) |
set model transform | |
const Math::matrix44 & | GetModelTransform () |
get current model transform | |
const Math::matrix44 & | GetInvModelTransform () |
get current inverted model transform | |
const Math::matrix44 & | GetModelViewTransform () |
get current model-view matrix | |
const Math::matrix44 & | GetInvModelViewTransform () |
get current inverted model-view-transform | |
const Math::matrix44 & | GetModelViewProjTransform () |
get current model-view-projection transform | |
void | SetFocalLength (const Math::float2 &len) |
set focal length | |
const Math::float2 & | GetFocalLength () const |
get focal length | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.