Visibility::VisibilityBoxSystem Class Reference
#include <visibilityboxsystem.h>
Inheritance diagram for Visibility::VisibilityBoxSystem:
Detailed Description
The VisibilityBoxSystem allows to group entities in visibility boxes. If the camera is inside any box, only this box and all its neighbors (the overlapping boxes) are visible, and therfore its containing entities. If he camera is outisde any box, all boxes are visible. The entities are automatically sorted into the surrounded boxes.(C) 2010 Radon Labs GmbH
Public Member Functions | |
VisibilityBoxSystem () | |
constructor | |
virtual | ~VisibilityBoxSystem () |
destructor | |
virtual void | Open (IndexT orderIndex) |
open the graphics server | |
virtual void | Close () |
close the graphics server | |
virtual void | InsertVisibilityContext (const Ptr< VisibilityContext > &entityVis) |
insert entity visibility | |
virtual void | RemoveVisibilityContext (const Ptr< VisibilityContext > &entityVis) |
remove entity visibility | |
virtual void | UpdateVisibilityContext (const Ptr< VisibilityContext > &entityVis) |
update entity visibility | |
virtual void | InsertVisibilityContainer (const Ptr< VisibilityContainer > &container) |
insert visibility container, bunch of contextes with bunch infos | |
virtual void | EndAttachVisibilityContainer () |
end attach visibility container | |
virtual Ptr< Jobs::Job > | CreateVisibilityJob (IndexT frameId, const Ptr< ObserverContext > &observer, Util::FixedArray< Ptr< VisibilityContext > > &outEntitiyArray, uint &entityMask) |
attach visibility job to port | |
virtual void | OnRenderDebug () |
render debug visualizations | |
virtual uint | GetObserverBitMask () const |
get observer type mask | |
bool | IsOpen () const |
return true if graphics server is open | |
virtual void | BeginAttachVisibilityContainer () |
begin attach visibility container | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
Ptr< Jobs::Job > Visibility::VisibilityBoxSystem::CreateVisibilityJob | ( | IndexT | frameId, | |
const Ptr< ObserverContext > & | observer, | |||
Util::FixedArray< Ptr< VisibilityContext > > & | outEntitiyArray, | |||
uint & | entityMask | |||
) | [virtual] |
attach visibility job to port
Every generated buffer in this function has to doublebuffered!
Reimplemented from Visibility::VisibilitySystemBase.
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.