Direct3D9::D3D9RenderTarget Class Reference
#include <d3d9rendertarget.h>
Inheritance diagram for Direct3D9::D3D9RenderTarget:

Detailed Description
D3D9 implementation of RenderTarget.(C) 2007 Radon Labs GmbH
Public Types | |
| enum | ClearFlag |
| clear flags | |
Public Member Functions | |
| D3D9RenderTarget () | |
| constructor | |
| virtual | ~D3D9RenderTarget () |
| destructor | |
| void | Setup () |
| setup the render target object | |
| void | Discard () |
| discard the render target object | |
| void | BeginPass () |
| begin a render pass | |
| void | EndPass () |
| end current render pass | |
| void | GenerateMipLevels () |
| generate mipmap levels | |
| bool | IsValid () const |
| return true if valid (has been setup) | |
| void | SetDefaultRenderTarget (bool b) |
| set to true if default render target (only called by RenderDevice) | |
| bool | IsDefaultRenderTarget () const |
| get default render target flag | |
| void | SetWidth (SizeT w) |
| set render target width | |
| SizeT | GetWidth () const |
| get width of render target in pixels | |
| void | SetHeight (SizeT h) |
| set render target height | |
| SizeT | GetHeight () const |
| get height of render target in pixels | |
| void | SetAntiAliasQuality (CoreGraphics::AntiAliasQuality::Code c) |
| set antialias quality | |
| CoreGraphics::AntiAliasQuality::Code | GetAntiAliasQuality () const |
| get anti-alias-quality | |
| void | SetColorBufferFormat (CoreGraphics::PixelFormat::Code colorFormat) |
| add a color buffer | |
| CoreGraphics::PixelFormat::Code | GetColorBufferFormat () const |
| get color buffer format at index | |
| void | AddDepthStencilBuffer () |
| internally create a depth/stencil buffer | |
| void | AddSharedDepthStencilBuffer (const Ptr< CoreGraphics::RenderTarget > &rt) |
| use external depth-stencil buffer | |
| bool | HasDepthStencilBuffer () const |
| return true if the render target has a depth/stencil buffer | |
| void | SetMipMapsEnabled (bool b) |
| enable mipmap generation for this render target | |
| bool | AreMipMapsEnabled () const |
| get mipmap generation flag | |
| void | SetResolveTextureResourceId (const Resources::ResourceId &resId) |
| set resolve texture resource id | |
| const Resources::ResourceId & | GetResolveTextureResourceId () const |
| get resolve texture resource id | |
| void | SetResolveDepthTextureResourceId (const Resources::ResourceId &resId) |
| set optional resolve depth texture resource id | |
| const Resources::ResourceId & | GetResolveDepthTextureResourceId () const |
| get optional resolve depth texture resource id | |
| void | SetResolveTextureWidth (SizeT w) |
| set resolve texture width | |
| SizeT | GetResolveTextureWidth () const |
| get resolve texture width | |
| void | SetResolveTextureHeight (SizeT h) |
| set resolve texture height | |
| SizeT | GetResolveTextureHeight () const |
| get resolve texture height | |
| void | SetResolveTargetCpuAccess (bool b) |
| set cpu access flag | |
| bool | GetResolveTargetCpuAccess () const |
| get cpu access flag | |
| void | SetMRTIndex (IndexT i) |
| set optional MRT (Multiple Render Target) index, default is 0 | |
| IndexT | GetMRTIndex () const |
| get multiple-render-target index | |
| void | SetClearFlags (uint clearFlags) |
| set clear flags | |
| uint | GetClearFlags () const |
| get clear flags | |
| void | SetClearColor (const Math::float4 &c) |
| set clear color | |
| const Math::float4 & | GetClearColor () const |
| get clear color | |
| void | SetClearDepth (float d) |
| set clear depth | |
| float | GetClearDepth () const |
| get clear depth | |
| void | SetClearStencil (uchar s) |
| set clear stencil value | |
| uchar | GetClearStencil () const |
| get clear stencil value | |
| void | SetResolveRect (const Math::rectangle< int > &r) |
| set the current resolve rectangle (in pixels) | |
| const Math::rectangle< int > & | GetResolveRect () const |
| get resolve rectangle | |
| void | BeginBatch (CoreGraphics::BatchType::Code batchType) |
| begin a batch | |
| void | EndBatch () |
| end current batch | |
| bool | HasResolveTexture () const |
| return true if resolve texture is valid | |
| const Ptr< CoreGraphics::Texture > & | GetResolveTexture () const |
| get the resolve texture as Nebula texture object | |
| bool | HasCPUResolveTexture () const |
| return true if cpu access resolve texture is valid | |
| const Ptr< CoreGraphics::Texture > & | GetCPUResolveTexture () const |
| get the resolve texture as Nebula texture object | |
| bool | HasDepthResolveTexture () const |
| return true if resolve texture is valid | |
| const Ptr< CoreGraphics::Texture > & | GetDepthResolveTexture () const |
| get the resolve texture as Nebula texture object | |
| virtual void | ResolveDepthBuffer () |
| resolve depth buffer | |
| SizeT | GetMemorySize () const |
| get byte size in memory, implemented in platform specific classes | |
| void | SetMemoryOffset (SizeT size) |
| set optional memory offset, not used by all platforms | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
Static Public Member Functions | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) | |
Protected Member Functions | |
| void | SetupMultiSampleType () |
| setup compatible multisample type | |
Member Function Documentation
| void Direct3D9::D3D9RenderTarget::SetupMultiSampleType | ( | ) | [protected] |
setup compatible multisample type
Select the antialias parameters that most closely resembly the preferred settings in the DisplayDevice object.
| int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
| void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
| void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
| const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
| Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
| void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.