Particles::ParticleRenderer Class Reference
#include <particlerenderer.h>
Inheritance diagram for Particles::ParticleRenderer:

Detailed Description
Platform-wrapper for particle rendering.(C) 2008 Radon Labs GmbH
Public Member Functions | |
| ParticleRenderer () | |
| constructor | |
| virtual | ~ParticleRenderer () |
| destructor | |
| virtual void | Setup () |
| setup the particle renderer | |
| virtual void | Discard () |
| discard the particle renderer | |
| virtual void | BeginAttach () |
| begin attaching visible particle systems | |
| virtual void | EndAttach () |
| finish attaching visible particle systems | |
| IndexT | GetCurParticleVertexIndex () const |
| get the current vertex index | |
| void | AddCurParticleVertexIndex (IndexT add) |
| add particle vertex index | |
| void * | GetCurVertexPtr () |
| get the current vertex pointer | |
| void | SetCurVertexPtr (void *ptr) |
| set the current vertex pointer | |
| const Ptr< CoreGraphics::VertexBuffer > & | GetParticleVertexBuffer () const |
| get particle vertex buffer | |
| const Ptr< CoreGraphics::VertexBuffer > & | GetCornerVertexBuffer () const |
| get the corner vertex buffer | |
| const Ptr< CoreGraphics::IndexBuffer > & | GetCornerIndexBuffer () const |
| get the corner index buffer | |
| CoreGraphics::PrimitiveGroup & | GetPrimitiveGroup () |
| get the primitive group | |
| const Ptr< CoreGraphics::VertexLayout > & | GetVertexLayout () const |
| get the vertex layout | |
| bool | IsValid () const |
| return true if particle renderer has been setup | |
| void | AddVisibleParticleSystem (const Ptr< Particles::ParticleSystemInstance > &particleSystemInstance) |
| attach a visible particle system instance | |
| bool | IsInAttach () const |
| is renderer in attach? | |
| void | RenderParticleSystem (const Ptr< Particles::ParticleSystemInstance > &particleSystemInstance) |
| render particles of previously attached particle system | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
Static Public Member Functions | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) | |
Member Function Documentation
| void Direct3D9::D3D9ParticleRenderer::BeginAttach | ( | ) | [virtual, inherited] |
begin attaching visible particle systems
This method is called once per frame before visible particle systems are attached.
Reimplemented from Base::ParticleRendererBase.
| void Direct3D9::D3D9ParticleRenderer::EndAttach | ( | ) | [virtual, inherited] |
finish attaching visible particle systems
This method is called once per frame after visible particle systems are attached.
Reimplemented from Base::ParticleRendererBase.
| int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
| void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
| void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
| const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
| Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
| void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.