InternalGraphics::InternalGraphicsServer Class Reference
#include <internalgraphicsserver.h>
Inheritance diagram for InternalGraphics::InternalGraphicsServer:
Detailed Description
The graphics server maintains a the "graphics world" consisting of one or more "stages" and one or more "views" which are attached to the stages.(C) 2007 Radon Labs GmbH
Public Member Functions | |
InternalGraphicsServer () | |
constructor | |
virtual | ~InternalGraphicsServer () |
destructor | |
void | Open () |
open the graphics server | |
void | Close () |
close the graphics server | |
bool | IsOpen () const |
return true if graphics server is open | |
Ptr< InternalStage > | CreateStage (const Util::StringAtom &name, const Util::Array< Ptr< Visibility::VisibilitySystemBase > > &visSystems) |
create a stage object | |
void | DiscardStage (const Ptr< InternalStage > &stage) |
discard a stage object | |
void | DiscardAllStages () |
discard all stage objects | |
bool | HasStage (const Util::StringAtom &name) const |
return true if a stage exists by name | |
const Ptr< InternalStage > & | GetStageByName (const Util::StringAtom &name) const |
lookup a stage by name | |
const Util::Array< Ptr< InternalStage > > & | GetStages () const |
get all stages | |
Ptr< InternalView > | CreateView (const Core::Rtti &viewClass, const Util::StringAtom &name, bool isDefaultView=false) |
create a view object | |
void | DiscardView (const Ptr< InternalView > &view) |
discard a view object | |
void | DiscardAllViews () |
discard all view objects | |
bool | HasView (const Util::StringAtom &name) const |
return true if a view exists by name | |
const Ptr< InternalView > & | GetViewByName (const Util::StringAtom &name) const |
lookup a view by name | |
const Util::Array< Ptr< InternalView > > & | GetViews () const |
get all views | |
void | SetDefaultView (const Ptr< InternalView > &defView) |
set the default view | |
const Ptr< InternalView > & | GetDefaultView () const |
get the default view | |
bool | HasEntity (InternalGraphicsEntity::Id id) const |
return true if an entity exists by its unique id | |
const Ptr< InternalGraphicsEntity > & | GetEntityById (InternalGraphicsEntity::Id id) const |
lookup an entity by its unique id | |
const Util::Array< Ptr< InternalGraphicsEntity > > & | GetEntities () const |
get all entities | |
void | OnFrame (Timing::Time curTime, Timing::Time globalTimeFactor) |
call per-frame, this renders the default view | |
void | SetRenderDebug (bool b) |
set render debug flag | |
bool | GetRenderDebug () const |
get render debug flag | |
Ptr< Lighting::InternalGlobalLightEntity > | GetCurrentGlobalLightEntity () const |
gets the current global light entity (may return INVALID ptr) | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
Ptr< Lighting::InternalGlobalLightEntity > InternalGraphics::InternalGraphicsServer::GetCurrentGlobalLightEntity | ( | ) | const |
gets the current global light entity (may return INVALID ptr)
FIXME: iterating stuff is terrible!
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.