Direct3D9::D3D9ParticleSystemInstance Class Reference
#include <d3d9particlesysteminstance.h>
Detailed Description
The per-instance object of a ParticleSystem. This is where actual particles are created and updated.(C) 2008 Radon Labs GmbH
Public Member Functions | |
D3D9ParticleSystemInstance () | |
constructor | |
virtual | ~D3D9ParticleSystemInstance () |
destructor | |
virtual void | UpdateVertexStreams () |
generate vertex streams to render | |
virtual void | Render () |
render the particle system |