The Nebula Device 3: Direct3D9::D3D9ParticleSystemInstance Class Reference

The Nebula Device 3

Direct3D9::D3D9ParticleSystemInstance Class Reference

#include <d3d9particlesysteminstance.h>


Detailed Description

The per-instance object of a ParticleSystem. This is where actual particles are created and updated.

(C) 2008 Radon Labs GmbH

Public Member Functions

 D3D9ParticleSystemInstance ()
 constructor
virtual ~D3D9ParticleSystemInstance ()
 destructor
virtual void UpdateVertexStreams ()
 generate vertex streams to render
virtual void Render ()
 render the particle system