Visibility::VisibilityQuadtree Class Reference
#include <visibilityquadtree.h>
Inheritance diagram for Visibility::VisibilityQuadtree:
Detailed Description
Simple quadtree for culling. Entities are automatically sorted into quadtree.(C) 2010 Radon Labs GmbH
Public Member Functions | |
VisibilityQuadtree () | |
constructor | |
virtual | ~VisibilityQuadtree () |
destructor | |
void | SetQuadTreeSettings (uchar depth, const Math::bbox &worldBBox) |
set quad tree depth and boudning box | |
virtual void | Open (IndexT orderIndex) |
open the graphics server | |
virtual void | Close () |
close the graphics server | |
virtual void | InsertVisibilityContext (const Ptr< VisibilityContext > &entityVis) |
insert entity visibility | |
virtual void | RemoveVisibilityContext (const Ptr< VisibilityContext > &entityVis) |
remove entity visibility | |
virtual void | UpdateVisibilityContext (const Ptr< VisibilityContext > &entityVis) |
update entity visibility | |
virtual Ptr< Jobs::Job > | CreateVisibilityJob (IndexT frameId, const Ptr< ObserverContext > &observer, Util::FixedArray< Ptr< VisibilityContext > > &outEntitiyArray, uint &entityMask) |
attach visibility job to port | |
virtual void | OnRenderDebug () |
render debug visualizations | |
virtual uint | GetObserverBitMask () const |
get observer type mask | |
bool | IsOpen () const |
return true if graphics server is open | |
virtual void | BeginAttachVisibilityContainer () |
begin attach visibility container | |
virtual void | InsertVisibilityContainer (const Ptr< VisibilityContainer > &container) |
attach visibility container, alternative method for registering a bunch of entities | |
virtual void | EndAttachVisibilityContainer () |
end attach visibility container | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.