The Nebula Device 3: Visibility::VisibilityQuadtree Class Reference

The Nebula Device 3

Visibility::VisibilityQuadtree Class Reference

#include <visibilityquadtree.h>

Inheritance diagram for Visibility::VisibilityQuadtree:

Visibility::VisibilitySystemBase Core::RefCounted

Detailed Description

Simple quadtree for culling. Entities are automatically sorted into quadtree.

(C) 2010 Radon Labs GmbH

Public Member Functions

 VisibilityQuadtree ()
 constructor
virtual ~VisibilityQuadtree ()
 destructor
void SetQuadTreeSettings (uchar depth, const Math::bbox &worldBBox)
 set quad tree depth and boudning box
virtual void Open (IndexT orderIndex)
 open the graphics server
virtual void Close ()
 close the graphics server
virtual void InsertVisibilityContext (const Ptr< VisibilityContext > &entityVis)
 insert entity visibility
virtual void RemoveVisibilityContext (const Ptr< VisibilityContext > &entityVis)
 remove entity visibility
virtual void UpdateVisibilityContext (const Ptr< VisibilityContext > &entityVis)
 update entity visibility
virtual Ptr< Jobs::JobCreateVisibilityJob (IndexT frameId, const Ptr< ObserverContext > &observer, Util::FixedArray< Ptr< VisibilityContext > > &outEntitiyArray, uint &entityMask)
 attach visibility job to port
virtual void OnRenderDebug ()
 render debug visualizations
virtual uint GetObserverBitMask () const
 get observer type mask
bool IsOpen () const
 return true if graphics server is open
virtual void BeginAttachVisibilityContainer ()
 begin attach visibility container
virtual void InsertVisibilityContainer (const Ptr< VisibilityContainer > &container)
 attach visibility container, alternative method for registering a bunch of entities
virtual void EndAttachVisibilityContainer ()
 end attach visibility container
int GetRefCount () const
 get the current refcount
void AddRef ()
 increment refcount by one
void Release ()
 decrement refcount and destroy object if refcount is zero
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
const Util::StringGetClassName () const
 get the class name
Util::FourCC GetClassFourCC () const
 get the class FourCC code

Static Public Member Functions

static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

Member Function Documentation

int Core::RefCounted::GetRefCount (  )  const [inline, inherited]

get the current refcount

Return the current refcount of the object.

void Core::RefCounted::AddRef (  )  [inline, inherited]

increment refcount by one

Increment the refcount of the object.

void Core::RefCounted::Release (  )  [inline, inherited]

decrement refcount and destroy object if refcount is zero

Decrement the refcount and destroy object if refcount is zero.

const Util::String & Core::RefCounted::GetClassName (  )  const [inline, inherited]

get the class name

Get the class name of the object.

Util::FourCC Core::RefCounted::GetClassFourCC (  )  const [inline, inherited]

get the class FourCC code

Get the class FourCC of the object.

void Core::RefCounted::DumpRefCountingLeaks (  )  [static, inherited]

dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

This method should be called as the very last before an application exits.