CoreGraphics::RenderShape Class Reference
#include <rendershape.h>
Detailed Description
Describes a shape which is rendered through the ShapeRenderer singleton. Shape rendering may be relatively inefficient and should only be used for debug visualizations. Please note that vertex and index data will be copied into a memory stream, so that it is safe to release or alter the original data once the shape object has been created. You have to be aware of the performance and memory-footprint implications though. Shape objects can be copied, but they will share the internal vertex/index data copy.(C) 2008 Radon Labs GmbH
Public Types | |
enum | Type |
shape types | |
Public Member Functions | |
RenderShape () | |
default constructor | |
RenderShape (Threading::ThreadId threadId, Type shapeType, const Math::matrix44 &modelTransform, const Math::float4 &color) | |
shortcut constructor for simple shapes | |
bool | IsValid () const |
return true if object has been setup | |
void | SetupSimpleShape (Threading::ThreadId threadId, Type shapeType, const Math::matrix44 &modelTransform, const Math::float4 &color) |
setup simple shape | |
void | SetupPrimitives (Threading::ThreadId threadId, const Math::matrix44 &modelTransform, PrimitiveTopology::Code topology, SizeT numPrimitives, const void *vertices, SizeT vertexWidth, const Math::float4 &color) |
setup primitive batch (SLOW!) | |
void | SetupIndexedPrimitives (Threading::ThreadId threadId, const Math::matrix44 &modelTransform, PrimitiveTopology::Code topology, SizeT numPrimitives, const void *vertices, SizeT numVertices, SizeT vertexWidth, const void *indices, IndexType::Code indexType, const Math::float4 &color) |
setup indexed primitive batch (SLOW!) | |
Threading::ThreadId | GetThreadId () const |
get the thread id of this shape | |
Type | GetShapeType () const |
get shape type | |
const Math::matrix44 & | GetModelTransform () const |
get model transform | |
PrimitiveTopology::Code | GetTopology () const |
get primitive topology | |
SizeT | GetNumPrimitives () const |
get number of primitives | |
const void * | GetVertexData () const |
get pointer to vertex data (returns 0 if none exist) | |
SizeT | GetVertexWidth () const |
get vertex width in number of floats | |
SizeT | GetNumVertices () const |
get number of vertices (only for indexed primitives) | |
const void * | GetIndexData () const |
get index data (returns 0 if none exists) | |
IndexType::Code | GetIndexType () const |
get the index type (16 or 32 bit) | |
const Math::float4 & | GetColor () const |
get shape color |