CoreGraphics::RenderEventHandler Class Reference
#include <rendereventhandler.h>
Inheritance diagram for CoreGraphics::RenderEventHandler:
Detailed Description
A render event handler object is notified by the RenderDevice about noteworthy events. To react to those events, derive a class from RenderEventHandler, and attach to the render device via RenderDevice::AttachEventHandler().(C) 2007 Radon Labs GmbH
Public Member Functions | |
RenderEventHandler () | |
constructor | |
virtual | ~RenderEventHandler () |
destructor | |
virtual void | OnAttach () |
called when the event handler is attached to the RenderDevice | |
virtual void | OnRemove () |
called when the event handler is removed from the RenderDevice | |
virtual bool | PutEvent (const RenderEvent &event) |
called by RenderDevice when an event happens | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) | |
Protected Member Functions | |
virtual bool | HandleEvent (const RenderEvent &event) |
called when an event should be processed, override this method in your subclass |
Member Function Documentation
bool CoreGraphics::RenderEventHandler::PutEvent | ( | const RenderEvent & | e | ) | [virtual] |
called by RenderDevice when an event happens
This method is called by the RenderDevice when an event happens. The default behaviour of this class is to call the HandleEvent() method directly. Subclasses of RenderEventHandler may choose to implement a different behaviour.
Reimplemented in CoreGraphics::ThreadSafeRenderEventHandler.
bool CoreGraphics::RenderEventHandler::HandleEvent | ( | const RenderEvent & | e | ) | [protected, virtual] |
called when an event should be processed, override this method in your subclass
Handle a render event. This method is usually called by PutEvent(), but subclasses of RenderEventHandler may choose to implement a different behaviour. Override this method in your subclass to process the incoming event.
Reimplemented in CoreGraphics::ThreadSafeRenderEventHandler.
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.