Base::MouseRenderDeviceBase Class Reference
#include <mouserenderdevicebase.h>
Inheritance diagram for Base::MouseRenderDeviceBase:
Detailed Description
Renders one (or more, depending on platform) mouse cursors.(C) 2009 Radon Labs GmbH
Public Member Functions | |
MouseRenderDeviceBase () | |
constructor | |
virtual | ~MouseRenderDeviceBase () |
destructor | |
void | Setup () |
open the mouse renderer | |
void | Discard () |
close the mouse renderer | |
bool | IsValid () const |
return true if the mouse renderer is valid | |
void | PreloadTextures (const Util::Array< Resources::ResourceId > &texResIds) |
load mouse pointer textures | |
void | UpdatePointers (const Util::Array< CoreGraphics::MousePointer > &pointers) |
update the mouse renderer | |
void | RenderPointers () |
render mouse pointer(s) | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
void Base::MouseRenderDeviceBase::PreloadTextures | ( | const Util::Array< Resources::ResourceId > & | texResIds | ) |
load mouse pointer textures
This method must be called to preload texture used by the mouse renderer. The method may be called at any time (also several times).
void Base::MouseRenderDeviceBase::UpdatePointers | ( | const Util::Array< CoreGraphics::MousePointer > & | pointers | ) |
update the mouse renderer
Update mouse pointers for rendering in the current frame. On some platforms, more then one mouse pointer exists, so this method takes an array of MousePointer objects. Calling this method will replace the previous array of MousePoiners.
void Base::MouseRenderDeviceBase::RenderPointers | ( | ) |
render mouse pointer(s)
This method should render the pointers describes by the last call to UpdatePointers(). Override this method in a derived platform- specific class.
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.