Net::MessageClientConnection Class Reference
#include <messageclientconnection.h>
Inheritance diagram for Net::MessageClientConnection:
Detailed Description
A wrapper class for the Net::TcpClientConnection.All data that is send by using Send() will streamed into a container, before it will send to the client. The message contains information about the full length of the data. This way the receiving site can handle messages that are splittet into chunks and may wait until a full message was received.
The MessageClientConnection will concatenate incoming data chunks to full messages and Recv() will only return finished messages.
(C) 2009 Radon Labs GmbH
Public Member Functions | |
MessageClientConnection () | |
virtual | ~MessageClientConnection () |
virtual bool | Connect (const Ptr< Socket > &s) |
connect using provided socket | |
virtual void | Shutdown () |
shutdown the connection | |
virtual Socket::Result | Send () |
send accumulated content of send stream to server | |
virtual Socket::Result | Send (const Ptr< IO::Stream > &stream) |
directly send a stream to the server, often prevents a memory copy | |
virtual const Ptr< IO::Stream > & | GetSendStream () |
access to send stream | |
virtual Socket::Result | Recv () |
receive data from server into recv stream | |
virtual const Ptr< IO::Stream > & | GetRecvStream () |
access to recv stream | |
bool | IsConnected () const |
get the connection status | |
const IpAddress & | GetClientAddress () const |
get the client's ip address | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Constructor & Destructor Documentation
Net::MessageClientConnection::MessageClientConnection | ( | ) |
Constructor
Net::MessageClientConnection::~MessageClientConnection | ( | ) | [virtual] |
Destructor
Member Function Documentation
connect using provided socket
Connect using provided socket. See TcpClientConnection for details.
Reimplemented from Net::StdTcpClientConnection.
void Net::MessageClientConnection::Shutdown | ( | ) | [virtual] |
shutdown the connection
This disconnects the current connection.
Reimplemented from Net::StdTcpClientConnection.
Socket::Result Net::MessageClientConnection::Send | ( | ) | [virtual] |
send accumulated content of send stream to server
Writes accumulated send stream into a message container and sends this container.
Reimplemented from Net::StdTcpClientConnection.
Socket::Result Net::MessageClientConnection::Send | ( | const Ptr< IO::Stream > & | stream | ) | [virtual] |
directly send a stream to the server, often prevents a memory copy
Writes given stream into a message container and sends this container.
Reimplemented from Net::StdTcpClientConnection.
const Ptr< IO::Stream > & Net::MessageClientConnection::GetSendStream | ( | ) | [virtual] |
access to send stream
Returns the stream to which data for sending is written.
Reimplemented from Net::StdTcpClientConnection.
Socket::Result Net::MessageClientConnection::Recv | ( | ) | [virtual] |
receive data from server into recv stream
Receive data from the clients, but returns only Success, if a complete message was available. This message will either return one complete message, or none at all.
Reimplemented from Net::StdTcpClientConnection.
const Ptr< IO::Stream > & Net::MessageClientConnection::GetRecvStream | ( | ) | [virtual] |
access to recv stream
Returns the stream with the received data
Reimplemented from Net::StdTcpClientConnection.
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.