The Nebula Device 3: RenderUtil::DrawFullScreenQuad Class Reference

The Nebula Device 3

RenderUtil::DrawFullScreenQuad Class Reference

#include <drawfullscreenquad.h>


Detailed Description

Util class for rendering a full screen quad. Does not care about shader setup!

(C) 2009 Radon Labs GmbH

Public Member Functions

 DrawFullScreenQuad ()
 constructor
 ~DrawFullScreenQuad ()
 destructor
void Setup (SizeT rtWidth, SizeT rtHeight)
 setup the object
void Discard ()
 discard the object
bool IsValid () const
 return true if object is valid
void Draw ()
 draw the fullscreen quad