Models::VisResolver Class Reference
#include <visresolver.h>
Inheritance diagram for Models::VisResolver:
Detailed Description
The VisResolver accepts visible ModelInstances and resolves them into their ModelNodeInstances, organized into node type and sorted for optimal rendering (instances of the same ModelNode should be rendered together to reduce state switch overhead).(C) 2007 Radon Labs GmbH
Public Member Functions | |
VisResolver () | |
constructor | |
virtual | ~VisResolver () |
destructor | |
void | Open () |
open the visibility resolver | |
void | Close () |
close the visibility resolver | |
bool | IsOpen () const |
return true if currently open | |
void | BeginResolve (const Math::matrix44 &cameraTransform) |
begin resolving | |
void | AttachVisibleModelInstance (const Ptr< ModelInstance > &inst) |
attach a visible ModelInstance | |
void | AttachVisibleModelInstancePlayerCamera (const Ptr< ModelInstance > &inst) |
attach a visible ModelInstance | |
void | EndResolve () |
end resolve | |
const Util::Array< Ptr< Model > > & | GetVisibleModels (ModelNodeType::Code nodeType) const |
post-resolve: get Models with visible ModelNodeInstances by node type | |
const Util::Array< Ptr< ModelNode > > & | GetVisibleModelNodes (ModelNodeType::Code nodeType, const Ptr< Model > &model) const |
post-resolve: get visible ModelNodes of a Model by node type | |
const Util::Array< Ptr< ModelNodeInstance > > & | GetVisibleModelNodeInstances (ModelNodeType::Code nodeType, const Ptr< ModelNode > &modelNode) const |
post-resolve: get visible ModelNodeInstance of a ModelNode by node type | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.