OSX::OSXThreadLocalPtr< TYPE > Class Template Reference
#include <osxthreadlocalptr.h>
Detailed Description
template<typename TYPE>
class OSX::OSXThreadLocalPtr< TYPE >
GCC doesn't implement the __thread modifier on OSX. Instead we use pthread keys to emulate the behaviour.
- Todo:
- : Performance? Would it actually be better to allocate one pointer lookup-table and associate this with a single thread-local key as like on the Wii? At the moment every Ptr has its own key.
- Todo:
- : If this object will be used for anything else then singleton, it might make sense to change the interface to look like a normal C-pointer.
Public Member Functions | |
OSXThreadLocalPtr () | |
default constructor | |
~OSXThreadLocalPtr () | |
destructor | |
void | set (TYPE *p) |
set content | |
TYPE * | get () const |
get content | |
bool | isvalid () const |
test if content is valid |