The Nebula Device 3: CoreGraphics::TextRenderer Class Reference

The Nebula Device 3

CoreGraphics::TextRenderer Class Reference

#include <textrenderer.h>

Inheritance diagram for CoreGraphics::TextRenderer:

Direct3D9::D3D9TextRenderer Base::TextRendererBase Core::RefCounted

Detailed Description

A simple text renderer for drawing text on screen. Only for debug purposes.

(C) 2008 Radon Labs GmbH

Public Member Functions

 TextRenderer ()
 constructor
virtual ~TextRenderer ()
 destructor
void Open ()
 open the device
void Close ()
 close the device
void DrawTextElements ()
 draw the accumulated text
bool IsOpen () const
 check if text renderer open
void DeleteTextElementsByThreadId (Threading::ThreadId threadId)
 delete added text by thread id
void AddTextElement (const CoreGraphics::TextElement &textElement)
 add text element for rendering
void AddTextElements (const Util::Array< CoreGraphics::TextElement > &textElement)
 add multiple text elements for rendering
int GetRefCount () const
 get the current refcount
void AddRef ()
 increment refcount by one
void Release ()
 decrement refcount and destroy object if refcount is zero
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
const Util::StringGetClassName () const
 get the class name
Util::FourCC GetClassFourCC () const
 get the class FourCC code

Static Public Member Functions

static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

Member Function Documentation

void Direct3D9::D3D9TextRenderer::DrawTextElements (  )  [inherited]

draw the accumulated text

Draw buffered text. This method is called once per frame.

Reimplemented from Base::TextRendererBase.

int Core::RefCounted::GetRefCount (  )  const [inline, inherited]

get the current refcount

Return the current refcount of the object.

void Core::RefCounted::AddRef (  )  [inline, inherited]

increment refcount by one

Increment the refcount of the object.

void Core::RefCounted::Release (  )  [inline, inherited]

decrement refcount and destroy object if refcount is zero

Decrement the refcount and destroy object if refcount is zero.

const Util::String & Core::RefCounted::GetClassName (  )  const [inline, inherited]

get the class name

Get the class name of the object.

Util::FourCC Core::RefCounted::GetClassFourCC (  )  const [inline, inherited]

get the class FourCC code

Get the class FourCC of the object.

void Core::RefCounted::DumpRefCountingLeaks (  )  [static, inherited]

dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

This method should be called as the very last before an application exits.