Script::Dialog Class Reference
#include <dialog.h>
Inheritance diagram for Script::Dialog:
Detailed Description
Contains the runtime structure of a complete dialog.(C) 2006 Radon Labs GmbH
Public Member Functions | |
Dialog () | |
constructor | |
virtual | ~Dialog () |
destructor | |
virtual Ptr< DialogTake > | CreateDialogTake () |
create a Take (override if needed) | |
void | LoadDialogContent (Ptr< DialogDesc > dialogDesc) |
load dialog content, takes and so on, after that Dialog content is usable (param group is optional ) | |
bool | ActivateDialog (const Ptr< DialogTake > &startTake=0) |
activates the dialog | |
void | DeactivateDialog () |
deactivates the dialog | |
const Util::Guid & | GetGuid () const |
get dialog guid | |
const Util::String & | GetId () const |
get dialog id | |
const Util::String & | GetSpeaker () const |
get dialog speaker | |
const Util::String & | GetGroup () const |
get dialog speaker group | |
bool | IsLoaded () const |
return true if a dialog is loaded | |
bool | IsActive () const |
return true if a dialog was activated | |
bool | IsSpeaker (const Util::String &name) const |
check if someone is a possible speaker (doesnt need to actually say anything!) | |
void | SetCurrentTake (const Ptr< DialogTake > &take) |
set current Dialog Take Pointer | |
const Ptr< DialogTake > & | GetCurrentTake () const |
get current Dialog Take Pointer, the dialog must be active | |
const Util::Array< Util::String > & | GetDialogTexts () const |
get current take text array | |
const Util::Array< Util::String > & | GetResponseTexts () const |
get response text array | |
const Util::Array< Util::String > & | GetShortResponseTexts () const |
get short response text array | |
const Util::String & | GetTakeSoundID () const |
get the CueId of the current take | |
const Util::Array< Util::String > & | GetResponseSoundIDs () const |
get a array with the CueIDs of the current responses | |
const Util::String & | GetTakeSpeaker () const |
get the Speaker of the current take | |
const Util::Array< Util::String > & | GetResponseSpeakers () const |
get a array with the Speaker's of the current responses | |
const Util::Array< bool > & | GetResponsePassedStates () const |
gets a array with the passed state of the current responses | |
const Ptr< DialogTake > & | GetResponseAtIndex (int index) const |
get index of Storage Take in Response | |
bool | HasNextTakeLayer (const Ptr< DialogTake > &responseTake) |
has a following layer, an NPC Take, in the dialog hierarchy (FIXME Floh:????) | |
Ptr< DialogTake > | NavigateToNextLayer (const Ptr< DialogTake > &responseTake) |
navigates to the next layer in the dialog hierarchy, returns pointer to next DialogTake | |
void | UpdateDialogData () |
updates the dialog-data, refresh ResponseTexts, DialogTexts and ResponseIndex | |
bool | AssertDialog () |
executes the assert function from the take's of the current dialog | |
Ptr< DialogTake > | GetTakeById (const Util::String &id) |
returns a take by id | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
void Script::Dialog::LoadDialogContent | ( | Ptr< DialogDesc > | desc | ) |
load dialog content, takes and so on, after that Dialog content is usable (param group is optional )
Load the dialog's content from the database.
bool Script::Dialog::ActivateDialog | ( | const Ptr< DialogTake > & | startTake = 0 |
) |
activates the dialog
Activates the current Dialog. That means, we set the pointer to the first valid DialogTake in the start take list, where valid means evaluation of take condition returns true. Activation will fail, and return false if dialog has no valid DialogTakes If a start take is given, set it as start take.
bool Script::Dialog::HasNextTakeLayer | ( | const Ptr< DialogTake > & | responseTake | ) |
has a following layer, an NPC Take, in the dialog hierarchy (FIXME Floh:????)
navigates to the next layer in the dialog hierarchy may return 0 if no following take is found
Ptr< DialogTake > Script::Dialog::NavigateToNextLayer | ( | const Ptr< DialogTake > & | responseTake | ) |
navigates to the next layer in the dialog hierarchy, returns pointer to next DialogTake
navigates to the next layer in the dialog hierarchy may return 0 if no following take is found
void Script::Dialog::UpdateDialogData | ( | ) |
updates the dialog-data, refresh ResponseTexts, DialogTexts and ResponseIndex
Updates the response and dialog texts for the current state of the dialog.
bool Script::Dialog::AssertDialog | ( | ) |
executes the assert function from the take's of the current dialog
Executes the assert functions of the takes of the current dialog. Additionally it collects errors in the info log object and in case of errors returns false instead of closing the application.
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.