The Nebula Device 3: Data Fields - Functions
The Nebula Device 3
- Id()
: Messaging::Id
- identity()
: Math::matrix44
, Math::quaternion
- IfThenElseAction()
: Actions::IfThenElseAction
- InbetweenTicks()
: CoreAnimation::AnimUtil
- Incr()
: Debug::DebugCounter
- IncrClientCount()
: Resources::ManagedResource
- Increment()
: OSX::OSXInterlocked
, Win360::Win360Interlocked
- IncrUseCount()
: Resources::Resource
- IndexBufferBase()
: Base::IndexBufferBase
- IndexTypeAsD3D9Format()
: Win360::D3D9Types
- InfoLog()
: Script::InfoLog
- Init()
: Actions::ActionList
, Actions::Action
- InitNetwork()
: Win360::Win360Socket
- InputEvent()
: Input::InputEvent
- InputHandler()
: Input::InputHandler
- InputServer()
: Input::InputServer
- InputServerBase()
: Base::InputServerBase
- InputTimeSource()
: BaseGameFeature::InputTimeSource
- Insert()
: Util::Array< TYPE >
, Threading::SafePriorityQueue< PRITYPE, TYPE >
, Util::Array< TYPE >
, Util::SimpleTree< VALUETYPE >::Node
- InsertAtEndOfIdenticalRange()
: Util::Array< TYPE >
- InsertSorted()
: Util::Array< TYPE >
- InsertVisibilityContainer()
: Visibility::VisibilityClusterSystem
, Visibility::VisibilitySystemBase
, Visibility::VisibilityBoxSystem
, Visibility::VisibilitySystemBase
- InsertVisibilityContext()
: Visibility::VisibilityBoxSystem
, Visibility::VisibilityClusterSystem
, Visibility::VisibilityQuadtree
, Visibility::VisibilitySystemBase
- inside()
: Math::frustum
, Math::rectangle< TYPE >
, Math::sphere
- Instance()
: Core::Factory
- InterfaceBase()
: Interface::InterfaceBase
- InterfaceHandlerBase()
: Interface::InterfaceHandlerBase
- InternalAbstractLightEntity()
: Lighting::InternalAbstractLightEntity
- InternalCameraEntity()
: InternalGraphics::InternalCameraEntity
- InternalGlobalLightEntity()
: Lighting::InternalGlobalLightEntity
- InternalGraphicsEntity()
: InternalGraphics::InternalGraphicsEntity
- InternalGraphicsServer()
: InternalGraphics::InternalGraphicsServer
- InternalModelEntity()
: InternalGraphics::InternalModelEntity
- InternalPointLightEntity()
: Lighting::InternalPointLightEntity
- InternalSpotLightEntity()
: Lighting::InternalSpotLightEntity
- InternalStage()
: InternalGraphics::InternalStage
- InternalView()
: InternalGraphics::InternalView
- intersect()
: Math::line
- intersect_sweep()
: Math::sphere
- intersectline()
: Math::plane
- intersects()
: Math::sphere
, Math::bbox
- Invalidate()
: Threading::ObjectRef
- inverse()
: Math::matrix44
, Math::quaternion
- Invoke()
: Messaging::DelegateTable
- IoInterfaceHandler()
: IO::IoInterfaceHandler
- IoPageHandler()
: Debug::IoPageHandler
- IoServer()
: IO::IoServer
- IsA()
: Core::RefCounted
- IsActive()
: Game::Manager
, Game::Property
, Game::FeatureUnit
, Game::Manager
, Game::Property
, Game::Manager
, Game::FeatureUnit
, Game::Property
, Animation::AnimJob
, Game::Entity
, Game::FeatureUnit
, Game::Manager
, Game::Property
, Game::Manager
, Game::FeatureUnit
, Script::Dialog
, Game::Property
, InternalGraphics::InternalGraphicsEntity
, CoreAnimation::AnimCurve
, InternalGraphics::InternalGraphicsEntity
, Animation::AnimJob
, Game::Property
, Game::Manager
, Game::Property
, Game::FeatureUnit
, InternalGraphics::InternalGraphicsEntity
, Game::Manager
- IsAlNum()
: Util::String
- IsAlpha()
: Util::String
- IsAlwaysOnTop()
: Base::DisplayDeviceBase
, Graphics::DisplaySettings
, Base::DisplayDeviceBase
- IsAnimDrivenMotionEnabled()
: Characters::CharacterAnimationController
- IsAnimDrivenMotionTrackingEnabled()
: Graphics::ModelEntity
, InternalGraphics::InternalModelEntity
- IsAnimEventTrackingEnabled()
: Graphics::ModelEntity
, InternalGraphics::InternalModelEntity
- IsArchiveFileSystemEnabled()
: IO::IoServer
- IsArchiveMounted()
: IO::IoServer
- IsAsyncEnabled()
: Resources::Resource
, Resources::ResourceMapper
, Resources::Resource
, Resources::ResourceMapper
, Resources::Resource
- IsAttached()
: Input::InputHandler
- IsAttachedToModel()
: Models::ModelNode
- IsAttachedToResource()
: Resources::ResourceLoader
, Resources::ResourceSaver
, Resources::ResourceLoader
, Resources::ResourceSaver
, Resources::ResourceLoader
- IsAttachedToResourceManager()
: Resources::ResourceMapper
- IsAttachedToSequencer()
: Animation::AnimJob
- IsAttachedToServer()
: InternalGraphics::InternalStage
, InternalGraphics::InternalView
- IsAttachedToStage()
: InternalGraphics::InternalGraphicsEntity
- IsAttachedToView()
: Graphics::CameraEntity
, InternalGraphics::InternalCameraEntity
- IsAutoManaged()
: Resources::ManagedResource
- IsBlocking()
: Net::StdTcpClient
- IsBound()
: Win360::Win360Socket
- IsCapturing()
: Input::InputHandler
- IsCharJointDataValid()
: Graphics::ModelEntity
, InternalGraphics::InternalModelEntity
- IsCharJointTrackingEnabled()
: Graphics::ModelEntity
, InternalGraphics::InternalModelEntity
- IsConnected()
: Base::GamePadBase
, Net::StdTcpClientConnection
, Net::StdTcpClient
, Net::StdTcpClientConnection
, Win360::Win360Socket
, Net::StdTcpClient
, Net::StdTcpClientConnection
, Win360::Win360Socket
, Base::GamePadBase
- IsConversation()
: Script::DialogDesc
- IsDebugHudEnabled()
: Animation::AnimSequencer
- IsDefaultRenderTarget()
: Base::RenderTargetBase
- IsDefaultView()
: Graphics::View
- IsDeferred()
: Messaging::Message
- IsDerivedFrom()
: Core::Rtti
- IsDeviceName()
: OSX::OSXFSWrapper
, Win360::Win360FSWrapper
- IsDialogActive()
: Script::DialogManager
- IsDialogLoaded()
: Script::DialogManager
- IsDigit()
: Util::String
- isdirty()
: Math::transform44
- IsDisplayModeSwitchEnabled()
: Base::DisplayDeviceBase
, Graphics::DisplaySettings
, Base::DisplayDeviceBase
- IsEmpty()
: Util::Array< TYPE >
, Threading::SafeQueue< TYPE >
, Threading::SafePriorityQueue< PRITYPE, TYPE >
, IO::URI
, Util::Array< TYPE >
, Util::List< TYPE >
, Util::Dictionary< KEYTYPE, VALUETYPE >
, Util::FixedArray< TYPE >
, Util::HashTable< KEYTYPE, VALUETYPE >
, Util::List< TYPE >
, Util::Queue< TYPE >
, Util::RingBuffer< TYPE >
, Util::SimpleTree< VALUETYPE >::Node
, Util::Stack< TYPE >
, Util::String
- IsEnabled()
: GraphicsFeature::LightFlickerUtil
, PhysicsFeature::PhysicsProperty
- IsEntityInDelayedJobs()
: BaseGameFeature::EntityManager
- IsExpired()
: Animation::AnimJob
- IsFeatureAttached()
: Game::GameServer
- IsFinalPacket()
: Net::DebugPacket
- IsFinished()
: Visibility::VisibilityQuery
- IsFixedFrameTime()
: FrameSync::FrameSyncHandlerThread
- IsFullscreen()
: Base::DisplayDeviceBase
, Graphics::DisplaySettings
, Base::DisplayDeviceBase
- IsGotoActive()
: PhysicsFeature::ActorPhysicsProperty
- isidentity()
: Math::matrix44
, Math::quaternion
- IsInAttach()
: Base::ParticleRendererBase
- IsInBeginFrame()
: Base::RenderDeviceBase
- IsInfinite()
: Animation::AnimJob
- IsInFocus()
: BaseGameFeature::EntityManager
- IsInstanceOf()
: Core::RefCounted
- IsInViewSpace()
: Models::TransformNode
, Models::TransformNodeInstance
, Models::TransformNode
, Models::TransformNodeInstance
, Models::TransformNode
- IsLoaded()
: BaseGameFeature::UserProfile
, Resources::Resource
, Script::Dialog
, Resources::Resource
, Script::Task
, Resources::Resource
- IsLoading()
: BaseGameFeature::EntityLoaderBase
- IsLocked()
: Resources::Resource
, Script::DialogDesc
, Resources::Resource
- IsLower()
: Util::String
- IsMapped()
: IO::Stream
, CoreAnimation::AnimKeyBuffer
, IO::Stream
- IsMarkedForRemove()
: InternalGraphics::InternalGraphicsEntity
- IsMemoryMappingEnabled()
: IO::BinaryReader
, IO::BinaryWriter
- IsNetworkInitialized()
: Win360::Win360Socket
- IsNull()
: Util::BitField< NUMBITS >
- IsObjectRefValid()
: Graphics::GraphicsEntity
- IsOpen()
: Base::InputServerBase
, Particles::ParticleServer
, IO::StreamWriter
, Messaging::AsyncPort
, Models::ModelServer
, IO::StreamReader
, Http::HttpServer
, App::Application
, IO::ConsoleHandler
, Graphics::GraphicsServer
, Base::InputServerBase
, IO::StreamWriter
, Base::TextRendererBase
, FSM::StateMachine
, IO::StreamReader
, Graphics::Display
, Messaging::AsyncPort
, Win360::Win360Socket
, App::Application
, IO::ConsoleHandler
, IO::StreamReader
, Net::StdTcpServer
, Frame::FrameServer
, IO::StreamReader
, IO::Stream
, IO::StreamReader
, Base::RenderDeviceBase
, Lighting::LightServerBase
, Base::TextRendererBase
, Base::VertexLayoutServerBase
, IO::Stream
, IO::StreamReader
, Base::ShaderServerBase
, Base::ShapeRendererBase
, IO::StreamWriter
, IO::StreamReader
, Base::RenderDeviceBase
, Http::HttpServerProxy
, Win360::Win360Socket
, Debug::DebugServer
, IO::ConsoleHandler
, Base::VertexLayoutServerBase
, Base::RenderDeviceBase
, Visibility::VisibilitySystemBase
, Messaging::AsyncPort
, Messaging::Handler
, Lighting::LightServerBase
, IO::StreamReader
, IO::StreamWriter
, IO::Console
, BaseGameFeature::LoaderServer
, Messaging::Handler
, Messaging::AsyncPort
, IO::Stream
, Messaging::AsyncPort
, Base::InputServerBase
, Messaging::Handler
, IO::ConsoleHandler
, IO::StreamWriter
, Base::DisplayDeviceBase
, Visibility::VisibilitySystemBase
, IO::ConsoleHandler
, Models::VisResolver
, Base::DisplayDeviceBase
, Base::ShaderServerBase
, IO::StreamWriter
, Base::TransformDeviceBase
, Resources::ResourceManager
, Base::ShapeRendererBase
, InternalGraphics::AttachmentServer
, InternalGraphics::InternalGraphicsServer
, App::Application
, Lighting::LightServerBase
, Animation::AnimEventServer
, Net::StdTcpServer
, Lighting::LightServerBase
, IO::ConsoleHandler
, Base::TransformDeviceBase
, IO::StreamWriter
, Base::TransformDeviceBase
, IO::Stream
, IO::StreamWriter
, Messaging::Handler
, Base::TextRendererBase
, IO::StreamReader
, Visibility::VisibilitySystemBase
, IO::StreamWriter
, Messaging::AsyncPort
, Core::CoreServer
, IO::StreamWriter
, App::Application
, Messaging::Handler
, Base::ShaderServerBase
, Base::DisplayDeviceBase
, Base::ShapeRendererBase
, Messaging::Handler
, Base::DisplayDeviceBase
- IsOrthogonal()
: Shared::CameraSettings
- IsPaused()
: BaseGameFeature::TimeSource
- IsPending()
: Animation::AnimJob
, Resources::Resource
, Animation::AnimJob
, Resources::Resource
- IsPerfHUDEnabled()
: Debug::DebugGraphicsHandler
- IsPerspective()
: Shared::CameraSettings
- IsPlaceholder()
: Resources::ManagedResource
- ispointinside()
: Math::matrix44
- IsPoolBlock()
: OSX::OSXMemoryPool
, Win360::Win360MemoryPool
- IsQuitRequested()
: Base::InputServerBase
, App::RenderApplication
, Base::InputServerBase
, App::RenderApplication
, Base::InputServerBase
, Game::GameServer
- IsReadOnly()
: OSX::OSXFSWrapper
, Win360::Win360FSWrapper
, IO::IoServer
- IsResolved()
: Models::VisResolveContainer< TYPE >
- IsRunning()
: Win360::Win360Thread
, OSX::OSXThread
, Win360::Win360Thread
- IsSignalOnEnqueueEnabled()
: Threading::SafeQueue< TYPE >
- IsSingleThreadMode()
: Http::HttpServer
- IsSorted()
: Util::Array< TYPE >
- IsSpeaker()
: Script::Dialog
- IsSpecial()
: BaseGameFeature::CategoryManager::Category
- IsStatic()
: CoreAnimation::AnimCurve
- IsStoppingOrExpired()
: Animation::AnimJob
- IsTimeEffectActive()
: BaseGameFeature::TimeManager
- IsTimeRunning()
: FrameSync::FrameSyncTimer
- IsTriggerActive()
: PhysicsFeature::TriggerProperty
- IsTripleBufferingEnabled()
: Base::DisplayDeviceBase
, Graphics::DisplaySettings
- IsUpper()
: Util::String
- IsUriSchemeRegistered()
: IO::SchemeRegistry
- IsValid()
: Base::RenderTargetBase
, Characters::CharacterSkeleton
, Graphics::GraphicsEntity
, Util::StringBuffer
, Debug::DebugTimer
, Util::String
, Base::ShaderInstanceBase
, Base::JobBase
, Base::MouseRenderDeviceBase
, Base::JobBase
, Base::ParticleRendererBase
, Base::GameContentServerBase
, InternalGraphics::InternalGraphicsEntity
, Characters::Character
, Models::ModelNodeInstance
, Characters::CharacterServer
, CoreAnimation::AnimSampleBuffer
, Particles::ParticleSystem
, Characters::CharacterSkinSet
, OSX::OSXGuid
, InternalGraphics::InternalGraphicsEntity
, BaseGameFeature::CategoryManager::Entry
, Graphics::GraphicsEntity
- isvalid()
: WeakPtr< TYPE >
- IsValid()
: Base::SkinnedMeshRendererBase
, Graphics::View
, Graphics::GraphicsEntity
, IO::URI
, Util::String
, Models::ModelNodeInstance
, InternalGraphics::InternalGraphicsEntity
, Base::ParticleRendererBase
, Base::ShaderInstanceBase
, Base::VertexLayoutBase
, IO::AssignRegistry
, IO::BXmlLoaderUtil
, Base::MouseRenderDeviceBase
, Util::StringAtom
, Models::ModelNodeInstance
, Debug::DebugCounter
, RenderUtil::DrawFullScreenQuad
, Util::Blob
, Base::VertexLayoutBase
, Base::JobPortBase
, Base::JobBase
, IO::ArchiveBase
, Graphics::GraphicsEntity
, RenderModules::RTPluginRegistry
, Characters::CharacterAnimationController
, RenderModules::RenderModule
, Base::RenderTargetBase
, InternalGraphics::InternalGraphicsEntity
, Models::ModelNodeInstance
, Graphics::GraphicsEntity
, Base::JobPortBase
, IO::SchemeRegistry
, Resources::ResourceDictionary
, Base::ShaderInstanceBase
, Base::JobPortBase
, Base::JobBase
, Characters::CharacterSkeletonInstance
, InternalGraphics::InternalGraphicsEntity
, Win360::Win360ThreadBarrier
, Characters::CharacterInstance
, IO::ArchiveBase
, Base::SkinnedMeshRendererBase
, Util::FourCC
, Base::JobPortBase
, Base::SkinnedMeshRendererBase
, Models::ModelInstance
- isvalid()
: Ptr< TYPE >
- IsValid()
: Graphics::GraphicsEntity
, Particles::EnvelopeSampleBuffer
, Win32::Win32Guid
, Net::DebugMessage
- isvalid()
: OSX::OSXThreadLocalPtr< TYPE >
- IsValid()
: Base::ParticleRendererBase
, Base::RenderTargetBase
, InternalGraphics::InternalGraphicsEntity
, Jobs::TPJobThreadPool
, FrameSync::FrameSyncTimer
, Graphics::GraphicsEntity
, Characters::CharacterVariationSet
, Base::GameContentServerBase
, CoreAnimation::AnimKeyBuffer
, Threading::ObjectRef
, Animation::AnimSequencer
, Particles::EmitterMesh
, CoreGraphics::RenderShape
, Models::ModelNodeInstance
, IO::MediaType
, IO::ArchiveBase
, Base::VertexLayoutBase
- IsValidBool()
: Util::String
- IsValidFloat()
: Util::String
- IsValidFloat2()
: Util::String
- IsValidFloat4()
: Util::String
- IsValidForRendering()
: Characters::CharacterInstance
- IsValidHttpRequest()
: Http::HttpRequestReader
- IsValidHttpResponse()
: Http::HttpResponseReader
- IsValidInt()
: Util::String
- IsValidMatrix44()
: Util::String
- IsVerticalSyncEnabled()
: Base::DisplayDeviceBase
, Graphics::DisplaySettings
- IsVirtual()
: BaseGameFeature::CategoryManager::Category
- IsVisible()
: Graphics::GraphicsEntity
, Models::ModelNodeInstance
, InternalGraphics::InternalGraphicsEntity
, Models::ModelNodeInstance
, InternalGraphics::InternalGraphicsEntity
, Graphics::GraphicsEntity
, Models::ModelNodeInstance
, InternalGraphics::InternalGraphicsEntity
, Graphics::GraphicsEntity
, InternalGraphics::InternalGraphicsEntity
, Models::ModelNodeInstance
, Graphics::GraphicsEntity
, InternalGraphics::InternalGraphicsEntity
- Iterator()
: Util::List< TYPE >::Iterator