Variables |
int | defaultAnisotropy |
| Global variable defining the default anisotropy value.
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bool | disableVerticalSync |
| Disables vertical sync on the active device.
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float | forcedPixVersion |
| Will force the shader model if the value is positive and less than the shader model supported by the active device. Use 0 for fixed function.
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int | textureReductionLevel |
| The number of mipmap levels to drop on loaded textures to reduce video memory usage. It will skip any textures that have been defined as not allowing down scaling.
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