Torque 3D - Script Manual: $ProxMine Namespace Reference

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$ProxMine Namespace Reference

Variables

int autoDeleteTicks
 Number of ticks until an exploded mine is deleted on the server.

Variable Documentation

int $ProxMine::autoDeleteTicks

Number of ticks until an exploded mine is deleted on the server.

After a mine has exploded it remains in the server's scene graph for a time to allow its exploded state to be passed along to each client. This variable controls how long a mine remains before it is deleted. Any client that has not received the exploded state by then (perhaps due to lag) will not see any explosion produced by the mine.



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