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$ProxMine Namespace Reference
Variables | |
int | autoDeleteTicks |
Number of ticks until an exploded mine is deleted on the server. |
Variable Documentation
int $ProxMine::autoDeleteTicks |
Number of ticks until an exploded mine is deleted on the server.
After a mine has exploded it remains in the server's scene graph for a time to allow its exploded state to be passed along to each client. This variable controls how long a mine remains before it is deleted. Any client that has not received the exploded state by then (perhaps due to lag) will not see any explosion produced by the mine.
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