, including all inherited members.
acceptsAsChild(SimObject obj) | SimSet | |
add(SimObject objects...) | SimSet | |
allowReflectPass | PostEffect | |
assignFieldsFrom(SimObject fromObject) | SimObject | |
assignPersistentId() | SimObject | |
bringToFront(SimObject obj) | SimSet | |
call(string method, string args...) | SimObject | |
callOnChildren(string method, string args...) | SimSet | |
callOnChildrenNoRecurse(string method, string args...) | SimSet | |
canSave | SimObject | |
canSaveDynamicFields | SimObject | |
class | SimObject | |
className | SimObject | |
clear() | SimSet | |
clearShaderMacros() | PostEffect | |
clone() | SimObject | |
deepClone() | SimObject | |
delete() | SimObject | |
deleteAllObjects() | SimSet | |
disable() | PostEffect | |
dump(bool detailed=false) | SimObject | |
dumpClassHierarchy() | SimObject | |
dumpGroupHierarchy() | SimObject | |
dumpMethods() | SimObject | |
dumpShaderDisassembly() | PostEffect | |
enable() | PostEffect | |
findObjectByInternalName(string internalName, bool searchChildren=false) | SimSet | |
getAspectRatio() | PostEffect | |
getCanSave() | SimObject | |
getClassName() | SimObject | |
getClassNamespace() | SimObject | |
getCount() | SimSet | |
getDebugInfo() | SimObject | |
getDeclarationLine() | SimObject | |
getDynamicField(int index) | SimObject | |
getDynamicFieldCount() | SimObject | |
getField(int index) | SimObject | |
getFieldCount() | SimObject | |
getFieldType(string fieldName) | SimObject | |
getFieldValue(string fieldName, int index=-1) | SimObject | |
getFilename() | SimObject | |
getFullCount() | SimSet | |
getGroup() | SimObject | |
getId() | SimObject | |
getInternalName() | SimObject | |
getName() | SimObject | |
getObject(int index) | SimSet | |
getObjectIndex(SimObject obj) | SimSet | |
getRandom() | SimSet | |
getSuperClassNamespace() | SimObject | |
hidden | SimObject | |
internalName | SimObject | |
isChildOfGroup(SimGroup group) | SimObject | |
isEditorOnly() | SimObject | |
isEnabled | PostEffect | |
isEnabled() | PostEffect | |
isExpanded() | SimObject | |
isField(string fieldName) | SimObject | |
isInNamespaceHierarchy(string name) | SimObject | |
isMember(SimObject obj) | SimSet | |
isMemberOfClass(string className) | SimObject | |
isMethod(string methodName) | SimObject | |
isNameChangeAllowed() | SimObject | |
isSelected() | SimObject | |
listObjects() | SimSet | |
locked | SimObject | |
name | SimObject | |
onAdd() | PostEffect | |
onDisabled() | PostEffect | |
oneFrameOnly | PostEffect | |
onEnabled() | PostEffect | |
onObjectAdded(SimObject object) | SimSet | |
onObjectRemoved(SimObject object) | SimSet | |
onThisFrame | PostEffect | |
parentGroup | SimObject | |
persistentId | SimObject | |
preProcess() | PostEffect | |
pushToBack(SimObject obj) | SimSet | |
reload() | PostEffect | |
remove(SimObject objects...) | SimSet | |
removeShaderMacro(string key) | PostEffect | |
renderBin | PostEffect | |
renderPriority | PostEffect | |
renderTime | PostEffect | |
reorderChild(SimObject child1, SimObject child2) | SimSet | |
save(string fileName, bool selectedOnly=false, string preAppendString="") | SimObject | |
schedule(float time, string method, string args...) | SimObject | |
setCanSave(bool value=true) | SimObject | |
setClassNamespace(string name) | SimObject | |
setEditorOnly(bool value=true) | SimObject | |
setFieldType(string fieldName, string type) | SimObject | |
setFieldValue(string fieldName, string value, int index=-1) | SimObject | |
setFilename(string fileName) | SimObject | |
setHidden(bool value=true) | SimObject | |
setInternalName(string newInternalName) | SimObject | |
setIsExpanded(bool state=true) | SimObject | |
setIsSelected(bool state=true) | SimObject | |
setLocked(bool value=true) | SimObject | |
setName(string newName) | SimObject | |
setNameChangeAllowed(bool value=true) | SimObject | |
setShaderConst(string name, string value) | PostEffect | |
setShaderConsts() | PostEffect | |
setShaderMacro(string key, string value="") | PostEffect | |
setSuperClassNamespace(string name) | SimObject | |
setTexture(int index, string filePath) | PostEffect | |
shader | PostEffect | |
skip | PostEffect | |
sort(string callbackFunction) | SimSet | |
stateBlock | PostEffect | |
superClass | SimObject | |
target | PostEffect | |
targetClear | PostEffect | |
targetClearColor | PostEffect | |
targetDepthStencil | PostEffect | |
targetFormat | PostEffect | |
targetScale | PostEffect | |
targetSize | PostEffect | |
texture | PostEffect | |
toggle() | PostEffect | |