Working with Programs
After creating a new program, you will see that it contains an empty placeholder for every pipeline stage. Right-click on any stage to add an existing shader or create a new one:
Note: You can also double-click on a stage to create a new shader and automatically attach it to that Program’s stage.
To build the program, right-click on it and select the Build option, or use the F7 shortcut:
You can also select the Program and manually click on the Build button in the Analyzer toolbar: