Build Options- Defining compilation options

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Build Options- Defining compilation options

In the Static Analyze toolbar, there is a space where you can define specific kernel/shader build options:

 

Build Options Dialog

This dialog will help you choose the correct kernel/shader build options for you and hopefully will prevent making spelling mistakes while typing the options manually.

To open the dialog, press The  Button. The dialog will be opened.
For OpenCL build options - you can browse between the ”General & Optimization” tab and the ”Other” tab to view all the available options.
For DirectX build options – choose the “HLSL Build Options” tab.

Once you choose an option, the option text is displayed in the text box marked ”.. Build Command Line” that appears below.
This string will also appear in the menu bar after you click the OK button.

Typing the option in the text box will also mark it in the appropriate area in the dialog, or select it in the appropriate drop box.

 





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 [A1]Please review this cross-reference once and let me know whether it is correct.

[US] This should point to the glossary page title of the same name.