Static Analyze Toolbar – for DirectX shaders

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Static Analyze Toolbar – for DirectX shaders

 

Build only command

Shader Build options

Opens the “Build Options” dialog

The bitness of the compilation process (for example, choose OpenCL, 64-bit to compile the files in using the 64-bit OpenCL compiler).

The selected shader model. This parameter is set once at the Folder level, and holds for all the shaders in that Folder.

The type of the selected shader (Vertex, Pixel, Hull, etc.)

The target shader for the compilation process.