Static Analyze Toolbar – for DirectX shaders
Build only command |
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Shader Build options |
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Opens the “Build Options” dialog |
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The bitness of the compilation process (for example, choose OpenCL, 64-bit to compile the files in using the 64-bit OpenCL compiler). |
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The selected shader model. This parameter is set once at the Folder level, and holds for all the shaders in that Folder. |
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The type of the selected shader (Vertex, Pixel, Hull, etc.) |
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The target shader for the compilation process. |