Torque 3D - Script Manual: Member List

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GFXStateBlockData Member List

This is the complete list of members for GFXStateBlockData, including all inherited members.
alphaDefinedGFXStateBlockData
alphaTestEnableGFXStateBlockData
alphaTestFuncGFXStateBlockData
alphaTestRefGFXStateBlockData
assignFieldsFrom(SimObject fromObject)SimObject
assignPersistentId()SimObject
blendDefinedGFXStateBlockData
blendDestGFXStateBlockData
blendEnableGFXStateBlockData
blendOpGFXStateBlockData
blendSrcGFXStateBlockData
call(string method, string args...)SimObject
canSaveSimObject
canSaveDynamicFieldsSimObject
classSimObject
classNameSimObject
clone()SimObject
colorWriteAlphaGFXStateBlockData
colorWriteBlueGFXStateBlockData
colorWriteDefinedGFXStateBlockData
colorWriteGreenGFXStateBlockData
colorWriteRedGFXStateBlockData
cullDefinedGFXStateBlockData
cullModeGFXStateBlockData
deepClone()SimObject
delete()SimObject
dump(bool detailed=false)SimObject
dumpClassHierarchy()SimObject
dumpGroupHierarchy()SimObject
dumpMethods()SimObject
ffLightingGFXStateBlockData
getCanSave()SimObject
getClassName()SimObject
getClassNamespace()SimObject
getDebugInfo()SimObject
getDeclarationLine()SimObject
getDynamicField(int index)SimObject
getDynamicFieldCount()SimObject
getField(int index)SimObject
getFieldCount()SimObject
getFieldType(string fieldName)SimObject
getFieldValue(string fieldName, int index=-1)SimObject
getFilename()SimObject
getGroup()SimObject
getId()SimObject
getInternalName()SimObject
getName()SimObject
getSuperClassNamespace()SimObject
hiddenSimObject
internalNameSimObject
isChildOfGroup(SimGroup group)SimObject
isEditorOnly()SimObject
isExpanded()SimObject
isField(string fieldName)SimObject
isInNamespaceHierarchy(string name)SimObject
isMemberOfClass(string className)SimObject
isMethod(string methodName)SimObject
isNameChangeAllowed()SimObject
isSelected()SimObject
lockedSimObject
nameSimObject
parentGroupSimObject
persistentIdSimObject
samplersDefinedGFXStateBlockData
samplerStatesGFXStateBlockData
save(string fileName, bool selectedOnly=false, string preAppendString="")SimObject
schedule(float time, string method, string args...)SimObject
separateAlphaBlendDefinedGFXStateBlockData
separateAlphaBlendDestGFXStateBlockData
separateAlphaBlendEnableGFXStateBlockData
separateAlphaBlendOpGFXStateBlockData
separateAlphaBlendSrcGFXStateBlockData
setCanSave(bool value=true)SimObject
setClassNamespace(string name)SimObject
setEditorOnly(bool value=true)SimObject
setFieldType(string fieldName, string type)SimObject
setFieldValue(string fieldName, string value, int index=-1)SimObject
setFilename(string fileName)SimObject
setHidden(bool value=true)SimObject
setInternalName(string newInternalName)SimObject
setIsExpanded(bool state=true)SimObject
setIsSelected(bool state=true)SimObject
setLocked(bool value=true)SimObject
setName(string newName)SimObject
setNameChangeAllowed(bool value=true)SimObject
setSuperClassNamespace(string name)SimObject
stencilDefinedGFXStateBlockData
stencilEnableGFXStateBlockData
stencilFailOpGFXStateBlockData
stencilFuncGFXStateBlockData
stencilMaskGFXStateBlockData
stencilPassOpGFXStateBlockData
stencilRefGFXStateBlockData
stencilWriteMaskGFXStateBlockData
stencilZFailOpGFXStateBlockData
superClassSimObject
textureFactorGFXStateBlockData
vertexColorEnableGFXStateBlockData
zBiasGFXStateBlockData
zDefinedGFXStateBlockData
zEnableGFXStateBlockData
zFuncGFXStateBlockData
zSlopeBiasGFXStateBlockData
zWriteEnableGFXStateBlockData


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