Torque 3D - Script Manual: Member List

TorqueScript

Main   Class List   Namespace List   Online

CustomMaterial Member List

This is the complete list of members for CustomMaterial, including all inherited members.
alphaRefMaterial
alphaTestMaterial
animFlagsMaterial
assignFieldsFrom(SimObject fromObject)SimObject
assignPersistentId()SimObject
baseTexMaterial
bumpAtlasMaterial
bumpTexMaterial
call(string method, string args...)SimObject
canSaveSimObject
canSaveDynamicFieldsSimObject
castShadowsMaterial
cellIndexMaterial
cellLayoutMaterial
cellSizeMaterial
classSimObject
classNameSimObject
clone()SimObject
colorMultiplyMaterial
cubemapMaterial
customFootstepSoundMaterial
customImpactSoundMaterial
deepClone()SimObject
delete()SimObject
detailMapMaterial
detailNormalMapMaterial
detailNormalMapStrengthMaterial
detailScaleMaterial
detailTexMaterial
diffuseColorMaterial
diffuseMapMaterial
doubleSidedMaterial
dump(bool detailed=false)SimObject
dumpClassHierarchy()SimObject
dumpGroupHierarchy()SimObject
dumpInstancesMaterial
dumpMethods()SimObject
dynamicCubemapMaterial
effectColorMaterial
emissiveMaterial
envMapMaterial
envTexMaterial
fallbackCustomMaterial
flushMaterial
footstepSoundIdMaterial
forwardLitCustomMaterial
getAnimFlagsMaterial
getCanSave()SimObject
getClassName()SimObject
getClassNamespace()SimObject
getDebugInfo()SimObject
getDeclarationLine()SimObject
getDynamicField(int index)SimObject
getDynamicFieldCount()SimObject
getField(int index)SimObject
getFieldCount()SimObject
getFieldType(string fieldName)SimObject
getFieldValue(string fieldName, int index=-1)SimObject
getFilenameMaterial
SimObject::getFilename()SimObject
getGroup()SimObject
getId()SimObject
getInternalName()SimObject
getName()SimObject
getSuperClassNamespace()SimObject
glowMaterial
hiddenSimObject
impactSoundIdMaterial
internalNameSimObject
isAutoGeneratedMaterial
isChildOfGroup(SimGroup group)SimObject
isEditorOnly()SimObject
isExpanded()SimObject
isField(string fieldName)SimObject
isInNamespaceHierarchy(string name)SimObject
isMemberOfClass(string className)SimObject
isMethod(string methodName)SimObject
isNameChangeAllowed()SimObject
isSelected()SimObject
lightMapMaterial
lockedSimObject
mapToMaterial
minnaertConstantMaterial
nameSimObject
normalMapMaterial
overlayMapMaterial
overlayTexMaterial
parallaxScaleMaterial
parentGroupSimObject
persistentIdSimObject
pixelSpecularMaterial
planarReflectionMaterial
reloadMaterial
rotPivotOffsetMaterial
rotSpeedMaterial
save(string fileName, bool selectedOnly=false, string preAppendString="")SimObject
schedule(float time, string method, string args...)SimObject
scrollDirMaterial
scrollSpeedMaterial
sequenceFramePerSecMaterial
sequenceSegmentSizeMaterial
setAutoGeneratedMaterial
setCanSave(bool value=true)SimObject
setClassNamespace(string name)SimObject
setEditorOnly(bool value=true)SimObject
setFieldType(string fieldName, string type)SimObject
setFieldValue(string fieldName, string value, int index=-1)SimObject
setFilename(string fileName)SimObject
setHidden(bool value=true)SimObject
setInternalName(string newInternalName)SimObject
setIsExpanded(bool state=true)SimObject
setIsSelected(bool state=true)SimObject
setLocked(bool value=true)SimObject
setName(string newName)SimObject
setNameChangeAllowed(bool value=true)SimObject
setSuperClassNamespace(string name)SimObject
shaderCustomMaterial
showDustMaterial
showFootprintsMaterial
specularMaterial
specularMapMaterial
specularPowerMaterial
stateBlockCustomMaterial
subSurfaceMaterial
subSurfaceColorMaterial
subSurfaceRolloffMaterial
superClassSimObject
targetCustomMaterial
toneMapMaterial
translucentMaterial
translucentBlendOpMaterial
translucentZWriteMaterial
useAnisotropicMaterial
versionCustomMaterial
vertColorMaterial
vertLitMaterial
waveAmpMaterial
waveFreqMaterial
waveTypeMaterial


Copyright © GarageGames, LLC. All Rights Reserved.