gpRejectTransfer

GameSpy SDK

gpRejectTransfer

This function is used to reject a file transfer request.

GPResult gpRejectTransfer(
GPConnection * connection,
GPTransfer transfer,
const gsi_char * message );
RoutineRequired HeaderDistribution
gpRejectTransfer<gp.h>SDKZIP

Return Value

This function returns GP_NO_ERROR upon success. Otherwise a valid GPResult is returned.

Parameters

connection
[in] A GP connection interface.
transfer
[in] A pointer to a GPTransfer object.
message
[in] An optional message to send along with the rejection.

Remarks

This function is used to reject an incoming files request. This will also free the transfer, so it should not be referenced again once rejected.

Unicode Mappings

RoutineGSI_UNICODE Not DefinedGSI_UNICODE Defined
gpRejectTransfergpRejectTransferAgpRejectTransferW

gpRejectTransferW and gpRejectTransferA are UNICODE and ANSI mapped versions of gpRejectTransfer. The arguments of gpRejectTransferA are ANSI strings; those of gpRejectTransferW are wide-character strings.

Section Reference: Gamespy Presence SDK

See Also: gpSendFiles, gpAcceptTransfer