chatSendUserMessage

GameSpy SDK

chatSendUserMessage

Send a private message to a user.

void chatSendUserMessage(
CHAT chat,
const gsi_char * user,
const gsi_char * message,
int type );
RoutineRequired HeaderDistribution
chatSendUserMessage<chat.h>SDKZIP

Parameters

chat
[in] Chat SDK object, previously initialized using one of the chatConnect methods.
user
[in] Nickname of the user to whom the private message is being sent.
message
[in] Message; generally chat text, but may also be a raw data message.
type
[in] One of the ChatType predefined types; can signify a chat message or a raw data message.

Remarks

The chatSendUserMessage function to send a private message to a specified user.  The recipient does not need to be in the same room as the sender.

Unicode Mappings

RoutineGSI_UNICODE Not DefinedGSI_UNICODE Defined
chatSendUserMessagechatSendUserMessageAchatSendUserMessageW

chatSendUserMessageW and chatSendUserMessageA are UNICODE and ANSI mapped versions of chatSendUserMessage. The arguments of chatSendUserMessageA are ANSI strings; those of chatSendUserMessageW are wide-character strings.

Section Reference: Gamespy Chat SDK