SAKEBinaryData
Data struct used to store arbitrary binary data in a Sake field.
- typedef struct
- {
- gsi_u8 * mValue;
- int mLength;
- } SAKEBinaryData;
Members
- mValue
- pointer to the data.
- mLength
- the number of bytes of data.
Remarks
mValue may be NULL if mLength is 0.
Section Reference: Gamespy Sake SDK
See Also: SAKEFieldType