SAKEBinaryData

GameSpy SDK

SAKEBinaryData

Data struct used to store arbitrary binary data in a Sake field.

typedef struct 
{
gsi_u8 * mValue;
int mLength;
} SAKEBinaryData;

Members

mValue
pointer to the data.
mLength
the number of bytes of data.

Remarks

mValue may be NULL if mLength is 0.

Section Reference: Gamespy Sake SDK

See Also: SAKEFieldType