RemoveTeam
Removes a "team" from the game and sets its disconnect time to the number of seconds since NewGame was called.
- void RemoveTeam(
- statsgame_t game,
- int tnum );
Routine | Required Header | Distribution |
---|---|---|
RemoveTeam | <gstats.h> | SDKZIP |
Parameters
- game
- [in] The game to add the team to. If NULL, uses most recently created game.
- tnum
- [in] Your internal reference for this team.
Section Reference: Gamespy Stats and Tracking SDK