chatUserModeChanged

GameSpy SDK

chatUserModeChanged

Used in conjunction with chatEnterChannel; called when the mode of a user in the channel changes.

typedef void (*chatUserModeChanged)(
CHAT chat,
const gsi_char * channel,
const gsi_char * user,
int mode,
void * param );
RoutineRequired HeaderDistribution
chatUserModeChanged<chat.h>SDKZIP

Parameters

chat
[in] The initialized chat interface object.
channel
[in] The channel the local player is in.
user
[in] The nickname of the user whose mode changed.
mode
[in] The new mode of the user.
param
[in] Pointer to user data. The same param that was passed to chatEnterChannel through the callbacks structure.

Section Reference: Gamespy Chat SDK

See Also: chatEnterChannel, chatSetUserMode