SAKEGetMyRecordsOutput

GameSpy SDK

SAKEGetMyRecordsOutput

Returned output object that specifies all of the records which the local player owns in the table.

typedef struct 
{
int mNumRecords;
SAKEField ** mRecords;
} SAKEGetMyRecordsOutput;

Members

mNumRecords
The number of records found.
mRecords
Points an array of records, each of which is represented as an array of fields.