peerGlobalKeyChangedCallback
Called when a new value becomes available for a global watch key.
- typedef void (*peerGlobalKeyChangedCallback)(
- PEER peer,
- const gsi_char * nick,
- const gsi_char * key,
- const gsi_char * value,
- void * param );
Routine | Required Header | Distribution |
---|---|---|
peerGlobalKeyChangedCallback | <peer.h> | SDKZIP |
Parameters
- peer
- [in] Initialized peer object
- nick
- [in] The player's nickname
- key
- [in] The name of this key
- value
- [in] The value of this key
- param
- [in] Pointer to user data. This is optional and will be passed unmodified to the callback function.
Remarks
The peerGlobalKeyChangedCallback is called for watch keys when a room is joined, for watch keys when another player joins, and for any newly set watch keys.
Unicode Mappings
Routine | GSI_UNICODE Not Defined | GSI_UNICODE Defined |
---|---|---|
peerGlobalKeyChangedCallback | peerGlobalKeyChangedCallbackA | peerGlobalKeyChangedCallbackW |
peerGlobalKeyChangedCallbackW and peerGlobalKeyChangedCallbackA are UNICODE and ANSI mapped versions of peerGlobalKeyChangedCallback. The arguments of peerGlobalKeyChangedCallbackA are ANSI strings; those of peerGlobalKeyChangedCallbackW are wide-character strings.
Section Reference: Gamespy Peer SDK