gcd_think

GameSpy SDK

gcd_think

Processes any pending data from the validation server and calls the callback to indicate whether a client was authorized or not.

void gcd_think( );
RoutineRequired HeaderDistribution
gcd_think<gcdkeys.h>SDKZIP

Remarks

This function should be called at least once every 10-100ms and is guaranteed not to block (although it may make a callback if an authorization response has come in). If your game uses the Query and Reporting SDK, you can place this call in the same area as the call to qr_process_queries.

Section Reference: Gamespy CDKey SDK